Event Chess Game (gyrados06 - Bad_Dobby_Fischer) #5

Martin0

This is an event chess game between @gyrados06 (white) and @Bad_Dobby_Fischer (black).

 

Rules:

This game will follow the correspondence rules posted here.

Time Control: 3 days/move + 24 hour timeout warning.

Vacation Time: 4 days. Refreshes every 40th move.

Game starts like a normal chess game with 2 additional rules:

  1. Each player may once/game start an event during his turn before making a move (Just say "start event").
  2. A player may not capture more than 2 pieces that are not pawns before starting an event (This is to make sure both players need to start an event).

Note that each player starting one event means a game will become a combination of 2 events.

 

When an event starts it will be chosen randomly from over 100 events and consists of some sort of rule changes to the game. More about event chess can be read here.

 

Good luck!

gyrados06

1.d4

Bad_Dobby_Fischer

d5

gyrados06
2.c4
AyushMChessMator

I have $1000 on @gyrados

Bad_Dobby_Fischer

problem is, he's not playing.

e6

gyrados06
3.Nc3
Bad_Dobby_Fischer

Be7

Martin0

 

gyrados06

4.cxd5

Bad_Dobby_Fischer

exd5

gyrados06
5.Nf3
Bad_Dobby_Fischer

c6

gyrados06
6.Qc2
Bad_Dobby_Fischer

wfb

Martin0

 

Bad_Dobby_Fischer

start event

 

Martin0

I will start the event tomorrow.

Martin0

Event #44 Prison

Both players chooses one of their rooks. First the event starter chooses and then his opponent. The chosen rook becomes a prison in addition to being a rook.

A prison can move a maximum of 1 square, with the exception of castling, which can be made as normal.

When a player captures a piece, that player put that piece on top of his prison if the following conditions are met:

  • The player that captured the piece has a prison on the board.
  • The captured piece was an enemy piece.
  • The captured piece was not a prison.
  • The captured piece was not royal (king).
  • There is not already a piece of equal or higher value already on top of the prison (values are in order: pawn < knight = bishop < rook < queen < king)

A piece on top of a prison is called a prisoner.

A prison can only have one prisoner at a time. If a new prisoner should be put there, the previous prisoner will be removed.

A prisoner can not move.

If a prison with a prisoner get captured, then the player that made the capture will make an additional move with the prisoner during the same turn (from the square the prison stood on). Since the piece is no longer on top of a prison it will no longer be a prisoner and can be moved, like normal.

If a prison get captured and the prisoner can not move, then the prisoner will be treated, as if it was also captured.

 

Example 1:

Whites rook on f5 is a prison. It can only move a maximum of 1 square, while whites other rook moves like normal.

Example 2:

White plays Rxc7. All the conditions are met, so white puts the captured pawn on top of his prison.

Example 3:

White plays Rxf6. Since the captured piece has a higher value than the current prisoner, the prisoner will be replaced.

Example 4:

White plays Rxc8. Since the captured piece has the same value as the current prisoner, the prisoner remains the same and nothing special happens.

Example 5:

White plays Rxh8. If blacks rook is a prison, nothing special happens. If blacks rook is a regular rook, then the rook would replace the knight and become a prisoner.

Example 6:

White plays Rxh8, Qh2. Since white captured a prison, he gets to move the piece that was a prisoner as a second move.

Example 7:

White plays Rxh8. Since white can not move his pawn from h8, the pawn will also be removed, as if it was also captured.

Example 8:

White is threatening to capture blacks king with Rxf8, Qxg8. Black can't escape the check, so he is checkmated.

gyrados06
Wait so a prison with a prisoner still moves only 1square? Does it get any special abilities or something?