I don't know how Correspondence Chess is any more basic than regular chess. "Basic Chess" suggests to me that the rules are somehow different, more simplified and basic, but the differences are the time control and that analysis and consultation of books and opening databases are allowed. That doesn't sound more basic to me.
Debate: What to call "Online Chess"...
I think it's been suggested before, but I like "Slow Chess" more and more. We talk of "slow time controls" to mean live chess at long time controls, and Correspondence Chess is a really slow time control. It's obvious what it means, and it's more user friendly than more accurate names like Asynchronous Chess (which is my vote in terms of accuracy if the standard Correspondence Chess is not allowed).
Calendar Chess....
Has a crystal clear meaning for the hoi polloi, and other virtuous souls. +1
There seems to be two different types of names for it.
One that describes the length of play: delayed, slow, play and wait, etc.
And the other descriptor on the style of how it's played: asynchronous, polarized, etc.
Some prefer to look at one factor as more important than the other in their name selection.
As far as I know the English language doesn't have a single word that describes both and is also stylish or just simple.
In an earlier discussion, there seemed to be about half a dozen different themes ...
1.correspondence |
CC chess |
Correspondence Chess |
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eCorrespondence Chess (eCC, eCorr Chess, eChess)? |
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2a. slow |
Chess for slow people |
Drag-On Chess –( Too Good To Hurry!) |
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Slow chess |
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SNAIL CHESS! |
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Turtle chess |
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2b. slow / Day |
D “Days-per-move” chess |
Daily chess |
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Move-a-day |
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Play by day |
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3. unrushed/ time to get it right |
Artistic Chess |
Long-term chess |
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Painstaking Chess? |
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T (Extremely) Thoughtful Chess |
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Masterpiece Chess? |
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Optimal chess |
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4. unchained (i.e. players play independently) |
See-You-Later Chess |
TURN-BASED CHESS |
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Email chess |
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Message Chess |
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Turn chess |
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Ping chess |
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Postal chess |
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Asynchronous chess |
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B “Both-players-DO-NOT-HAVE-TO-BE-online-at-the-same-time” chess |
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5. segmented |
Bite-Sized Chess |
Chess By Stages |
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Chess Sandwich |
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Chess With Breaks |
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Episode Chess |
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G “Game-may-be-completed-in-Multiple-sessions” chess |
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Instalment Chess |
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Interruptible online chess |
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Multi-session chess |
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Pausable chess |
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Phased Chess |
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6. consult (i.e. can consult reference materials & use tools) |
Power Chess (or does that suggest power-assisted?) |
Research chess. |
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Open-book chess |
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R “Reference-materials-allowed” chess |
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7. combined themes |
iCorr Chess? |
oc (online correspondence) |
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OnLiCorr Chess |
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Server-based Correspondence Chess (SCC, sChess)? |
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Turn-based online chess |
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Chess. C{orrepondence} O{nline} M{ultisession} |
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Graphical Online Correspondence |
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8. quirky / non-specific |
iChess (with apologies to Apple) |
Modern chess |
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MOVE ALREADY! |
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Non-live |
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CWESS - Chess Without Exact Sensible Synonym |
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Dead chess |
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Zombie chess |
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Internet Chess |
No one likes cChess
Instead of message chess, I'd prefer Notification as the term. It's less ambiguous than message.
I think "turn-based online chess" sums it up nicely.
Online is a bit extraneous. Just turn-based chess would suffice.
turn-based is no better than online: wholly innocuous
chessplayer11 wrote:
Allegretto wrote:
I think "turn-based online chess" sums it up nicely.
Online is a bit extraneous. Just turn-based chess would suffice.
Thanks, himath2009!
I had never actually seen one of those correspondence cards. I note that it's fairly well designed for its purpose.
Drag-on Chess