2/28/2012 - Mate in 5

  • #161

    a nice puzzleSmile

  • #162

     Nice

  • #163

    wow i got it right the first move:)

  • #164

    A very practical puzzle. Found it pretty quickly, but it's a good idea to drill these sort of puzzles. This sort of tactical theme comes up more often than you'd think in games.

  • #165
  • #166

    Saw right through that

  • #167

    what yellow bar and links?

  • #168

    forever 21 peace to all

  • #169
    Nice puzzle! :)
  • #170

    second

  • #171

    better than yesterdy, still pretty ez thanx for the puzzle

  • #172

    nice

  • #173

    I like it.... alotCool

  • #174

    Very nice puzzle

  • #175

    ez

  • #176
    timab wrote:

    There's like a million ways to win this one. White has a 9 point lead, and a significant position advantage. This one's almost as lame as yesterday's.


    Yes, white should win anyway.  But the "solution" sequence forces every black move (on pain of an even quicker checmate by white), where other sequences (such as starting with a knight move) allow black a lot of variations to drag the game out much longer.

  • #177
    onefineham wrote:

    I didn't catch the need for Qg6 but otherwise I at least understood the end result.


    2.Qgf6 forces black king to h8 where he can be mated by he bishop.

  • #178
    Hennepin wrote:
    ndskykng wrote:
    RenataCFC wrote:

    Ah, got it .. because if 2. Nxg5, then ... Rf7 ruins the mate, whereas if 3. Nxg5, then the queen is already on g6, and ... Rf7 can just be captured for mate.  Oh well, these things happen before coffee. :)


    I was typing my response but I saw you posted the answer to your question =)


    I guess I am missing something. Wouldn't  2. Nxg5, Rf7  lead to 3. Qg6+ Kf8 ( 3... Kh8 4. Nxf7# ) 4. Qxf7#.

    I am still not seeing why the knight and queen move could not be interchanged. Sure it is not forcing via check but still leads to mate in 5.

     edit: removed yellow bar and links


    But what if 2.Nxg5 Rf7, 3. Qg6 Rg7 ....?

  • #179
    dufferps wrote:
    Hennepin wrote:
    ndskykng wrote:
    RenataCFC wrote:

    Ah, got it .. because if 2. Nxg5, then ... Rf7 ruins the mate, whereas if 3. Nxg5, then the queen is already on g6, and ... Rf7 can just be captured for mate.  Oh well, these things happen before coffee. :)


    I was typing my response but I saw you posted the answer to your question =)


    I guess I am missing something. Wouldn't  2. Nxg5, Rf7  lead to 3. Qg6+ Kf8 ( 3... Kh8 4. Nxf7# ) 4. Qxf7#.

    I am still not seeing why the knight and queen move could not be interchanged. Sure it is not forcing via check but still leads to mate in 5.

     edit: removed yellow bar and links


    But what if 2.Nxg5 Rf7, 3. Qg6 Rg7 ....?


    No more Mate in 5 then.  Point of puzzles is to find the best move.  Was that a real question?

  • #180
    RenataCFC wrote:

    The point of puzzles is (usually) not to win the game; it's to achieve a given goal.  In this case, that goal is mate in 5 from the given position.  Either you can do it or you can't.  If you can, congratulations, you've demonstrated mastery of what the puzzle is aiming to test.  If you can't,  you don't -- you're missing something.  Determining what you're missing and working to improve on those things, that's what puzzles are for.


    Very well said...

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