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i was confused i will admit
not even a puzzle
You got to love those outside passed pawns.
This is too simple for Thursday
nice and easy!
I really appreciate endgame lessons - closer to "exact science" than other phases of the game, but often difficult.
I am wondering if the initial ... e4 move by black was good because it broke up the mutual protection of whites two pawns or because it blocked the white king's shortest line to stop the h-pawn from promoting. I think it was the latter, but I didn't see that until well after it was all over.
Would it work the same if the c, d, and e pawns had been in b, c, and d? I think not. I think then, the white king could have moved up to prevent the promotion at h1. And the black king would have had a hard job preventing one or the other of the white pawns from promoting. I'm going to try it that way to see what happens.
EDIT: Yes, I tried it with the Kings and h-pawn in the same positions, but the c2, d3, and e5 pawns at b2, c3 and d5 respectively, and indeed it results in a win for white, because now the white king has a direct path to preventing promotion at h1, and white pawns at d4 and b4 stymie the black king until the white king can come back and escort his pawn to promotion at d8.
To my mind, that makes this endgame solution a lot more complicated than a simple general rule. The counting (h-pawn to h8 and King to g7) is still the key, but the count is different depending on what is in the way. So the real task is to learn how to put something in the way of the opponent's short route.
cool little puzzle. its all about the square.
Black wins easily.
And in my case black got a poor position and checkmate ))
olololololl OOOOOOOOOOOOOOOOOOOOOOOOOO INESTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I'ts too easy
"The Call of the Wild with GM Simon Williams"
5/30/2016 - Tarjan - Karpov, 1976
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