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how to study endgames

  • #21

    One major flaw in the OP's post is his number 3.

     

    Yes, Mueller's and Dvoretsky's endgame books are encyclopedic, but that doesn't mean all of them are!

     

    First endgame book I read (this will show my age) was I.A. Horowitz's "How to Win in the Chess Endings".  A book like this would be fine for a low-rated player, and is FAR MORE RECOMMENDED to a beginner than some theoretical work on the Najdorf Sicilian!

     

    To name a more modern work on endgames that a lower rated player should study - Silman's Complete Endgame Course!  This is the way to go - not an Encyclopedia endgame book and SURELY NOT BYPASSING ENDINGS ALL TOGETHER!

  • #22
    mxiangqi wrote:

    @bpavan. Interesting article. However, while there are certainly other options out there, I don't see anything wrong with studying books to learn endgames.

    For one, there are actually numerous books which are quite accessible to amateurs. You listed two (which frankly I haven't looked at before), and there are others like "Just the Facts" by Lev Alburt.

    One "big book" which you didn't mention and which is both deep enough for masters and accessible to amateurs is Reuben Fine's "Basic Chess Endings". The coverage is very thorough and systematic, and easy to follow. There are also main positions for each material balance/method, and ancillary positions for further examples.

    Regarding engine use -- this is problematic unless endgame tablebases are installed and the endgame is simple enough that the engine can reach a position in the tablebase. Otherwise, the engine may not make optimal moves. I would not recommend learning what the engine does, but rather studying the approach recommended in the book and then playing that side vs. the computer to see if you can implement the approach.

    Another idea is to look up the "key endgame positions" recommended by the book GM-RAM, by Ziatdinov.

                                                                                         _________________________

    Reuben Fine's "Basic Chess Endings".   

    There are many errors in Fine's work.  I have all of the Larry Evans corrections and analysis which were published in Chess life and Review and later in Chess Life.

     

  • #23
    mxiangqi wrote:

    @uhohspaghettio --

    I know exactly what you are talking about re Dvoretsky. My impressions are similar -- although I would describe his style more like:

    "Here's an endgame between two GMs. Although I am only an IM, because I am so awesome, I can clearly see

    that the fool playing white should have played the OBVIOUS Kd4 walking into

    an apparently lost endgame but actually winning because of the next ten pages of analysis I worked out in in my super-de-duper training sessions I give titled players and later checked using the latest Nalimov tablebases. "

    Rather than spend your time on esoteric endgame knowledge.  Stick to the practical endgame technique for OTB play:

                   

    #2 23 days ago

     Endgame visualization pattern memory bank.  1 hr. per day.  Start with checkmate endgames (K+Q vs. K, K+R vs. K, K+2B vs. K, K+B+N v. K)  Practice  those  until you can  do the corralling technique in your sleep. Move to Lucena and  Philidor positions.  Do those until you can do them  in your sleep. Do K+p(s) endings until you can do them in your sleep.  In the process you will learn about the Queening square, opposition of Ks, distant opposition of Ks, and triangulation with K.  Do  K+R+p(s) vs. K+R+p(s) until you can  do them  in  your sleep.  Learn that Rs belong behind enemy pawns.  Do K+B+p(s) vs.  K+B+p(s) until you can do  them  in your sleep. Learn how to drive the enemy B from the long diagonal to the short diagonal in order to win K+B+p v. K+B until you can do it in your sleep.  Then do  K+N+p(s) vs, K+N+p(s) until you  can do them  in your sleep.  With the minor pieces(B,N) you will learn that Bs can gain or lose a tempo in zugswang positions and Ns cannot.  Then do K+B +p(s) vs. K+B+N+p(s).  In all the K+R+B+N +p(s) vs. K+R+B+n+(s) you will learn about how the B is  superior is to the N in open pawn positions and the N is  superior  to the B in closed pawn positions, etc.  You will learn that when  there are pawns on both sides of the board more than a Ns  move distance apart The B will outmaneuver the N and win even though N has outpost square in center of board where it cannot be driven away. (B gets across board in one move, wheras N takes 4 to 5 moves to do the same.) When pawns are all on same side of board and N can establish and outpost in center of board from which it cannot be driven away the result is a draw You will learn that stalemate and self stalemate are excellent drawing weapons in lost positions.  There is more but you get the idea.

    Publications;  Rueben Fine, Basic Chess Endings. (I have all the chess magazines Larry Evans article corrections to Rueben Fine)

    Yuri Averbak Endgame series 3 volumes

    Dvoretsky's Endgame Manual 

  • #24

    Study endgames? What a waste of time. Why on earth would you put yourself through that kind of torture? It's a BOARD GAME LOL! Play what you feel like and if it works, great. If it doesn't, great. It's just a stupid game. There's no reason to "study" lol. You don't see people studying Pinochle, do you? 

  • #25
    TheSonOfSorrow82 wrote:

    Study endgames? What a waste of time. Why on earth would you put yourself through that kind of torture? It's a BOARD GAME LOL! Play what you feel like and if it works, great. If it doesn't, great. It's just a stupid game. There's no reason to "study" lol. You don't see people studying Pinochle, do you? 

                                                                                          ____________________

    Why don't you just let people become as strong a chessplayer as they want so  they can enjoy playing chess the way they like.  And, you do what you want to play the kind of chess you want to.

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