This is live chess, but no time controls are given. However, it amazes me how, in non-blitz time controls, players (myself included) can make deep moves that account for most replies and complications and even gain a winning advantage, but then miss the most obvious moves or make moves that miss the most obvious responses and throw away that advantage in a heartbeat. Maybe one of the biggest differences between levels of play in consistency.
Reminds me of me before I hired my team of strategic advisors (aka "army of hopefuls")
Time control is 5 minutes.
Well, then mistakes are expected. A very good blitz game.
I despise blitz with a passion.
I played at the Marshall Chess Club and had five pawns and a queen against my opponents king. I had ten seconds to mate and lost on time.
Then he made some comment like: "Oh, I must be the better player because I won this game."
Freaking smug bastard!
I thrashed the guy in two games, and then he acts like he's God in the last one.
When chess is nothing but a race, it's not worth playing.
It's similar also to that time I played where my opponent sacrificed all his major pieces to save a few seconds so I would lose on time.
It worked. He won the race, but had a losing position. At least he could justify himself on winning.
Five minutes isn't too bad on the internet. It's almost impossible for me in the physical world.
@ Yereslov: just consider the source and move on.
Don't try to mock me. This thread can be about anything.
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