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My horrible italian game

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Drylo

A game I played earlier this evening which I felt I did pretty poorly, but I just want some advice as to what I should've done against my opponents ideas and what other plans I could've gone for.

EDIT: Messed up at the end. Game should end: 29. g5 Kd6 30. d4 h5 31. g6 Rf8 32. Rxh5 Rf7 33. Rh7 #

TetsuoShima

i also liked Ryu the best!! GO JAPAN!!!

Drylo

Yeah Ryu is awesome ;) Any thoughts about the game though?

TetsuoShima

why a6?? i cant concentrate right now but im pretty sure a6 is an inacuracy

Drylo

Just to safely tuck away my bishop on a7. If I just went Bb6 I think Nb1-d2-c4 harrasses it and I've just always preffered to tuck it all the way back. But yeah perhaps in this move order it is not very good. Maybe just doing d6 and castles etc before is better. Maybe I could play a7 after a possibly Nc3 since I can return to a7 if he play Na4.

Scottrf

a6 is a good move, pretty standard in these lines.

14...dxe4 looks pretty horrible, you have a good centre and turn it into tripled isolated pawns, and against a half open file.

After that, I would have kept the pieces on the board, it looks like a horrible endgame so at least pieces will keep some chances and possible complications.

TetsuoShima
Scottrf wrote:

a6 is a good move, pretty standard in these lines.

14...dxe4 looks pretty horrible, you have a good centre and turn it into tripled isolated pawns, and against a half open file.

After that, I would have kept the pieces on the board, it looks like a horrible endgame so at least pieces will keep some chances and possible complications.

yes i agree with the rest but why was a6 necessary? ok nevermind i guess you are right.

Drylo

Yeah I agree. That change in structure really turned my situation from ok to bad and I should maybe have played Nc6-e7-g6 and tried to create something on the king side. Double on the f-file perhaps... Thing was I really wasn't sure and I didn't see what to play for there. 

MatchStickKing

I would have liked Na5 as you pointed out. Also, 12... fxe6 I think deserves a ?!, better would have been to capture with the rook and maintain your pawn structure. You also do nothing with your DSB the whole game, at 13. You could have traded and induced doubled pawns, and whilst not terribly weakening does open his king up a little.

Scottrf
MatchStickKing wrote:

Also, 12... fxe6 I think deserves a ?!, better would have been to capture with the rook and maintain your pawn structure.

Dunno, personally I like it, gives attacking options along the f file and the pawn supports a d5 push. I'd take back with the pawn, not that I'm saying I'm sure it's good.

Doggy_Style

Why did you resign? after 32. .... Kf6 you're only a pawn behind.

Drylo

I'm kinda thinking the bad thing about fxe6 is the inconsistancy since I already moved my rook away from the f-file. 

TetsuoShima

i like f x e, i just dont why moving the rook to the e file then

TetsuoShima

lol drylo i seriously didnt see that when i typed it

MatchStickKing

I'd like it with the rook on the f file, but with it not being there you have to waste time getting it back to f8 and moving the knight to a decent square. I agree it's tempting but I'm not sure it creates much in this position. The more I look at this game as well the more times I think the DSB should have been traded earlier.

Scottrf
Drylo wrote:

I'm kinda thinking the bad thing about fxe6 is the inconsistancy since I already moved my rook away from the f-file. 

Not ideal, but is that reason enough to rule it out? It's just a tempo, and not in the most explosive position. The rook would be out of position on e6 anyway.

Drylo

Doggy_Style: Wow sorry I actually messed up at the end. I was replaying it from memory and I forgot a few moves. 29. g5 Kd6 30. d4 h5 31. g6 Rf8 32. Rxh5 Rf7 33. Rh7 #. My bad! But thanks for letting me know! And your right, I would've played on in that situation.

Drylo

Paul: Yeah maybe I was being too pessimistic idd, that is actually something that might hint at a bigger issue and something I should really think about. Sorry to you aswell for messing up the ending, I don't think the moment where I actually resigned was as good as the one I posted, but idd you are totally right that if I had resigned in that position I was doing it too soon.

MatchStickKing

That wasn't your actual move order though as you've posted. In your game archive at the end, you resign with your king on d6, which is totally lost for black.

EDIT: just seen your edit, you can edit the original inserted game though - click on it and re-click insert game, will bring the interface up to change moves.

Doggy_Style
Drylo wrote:

Doggy_Style: Wow sorry I actually messed up at the end. I was replaying it from memory and I forgot a few moves. 29. g5 Kd6 30. d4 h5 31. g6 Rf8 32. Rxh5 Rf7 33. Rh7 #. My bad! But thanks for letting me know! And your right, I would've played on in that situation.

Take another look, a Rook on h7 cannot mate a King on d6.

The notation is screwy. Post another diagram, stealing the PGN from your original diagram.