3.e5 would been better, because the knight would have no other square than back to pityful g8.
8.e6 is a good move, really disturbing for black :-)
Well played
3.e5 would been better, because the knight would have no other square than back to pityful g8.
8.e6 is a good move, really disturbing for black :-)
Well played
A dubious move just after the two first. And this is your "most structured/best game ever"? There's room for improvement.
Very nice game! I'll make a quick comment. 25.c5 is a bit better, because of Black's terrible king position. In fact Black has no real defence after that to White's idea of maneouvring his knight over to c3 or b2 to give mate - though it takes 3 moves, there is nothing Black can do! Try it for yourself. If Black tries a5, you can respond with Kc3 instead. I've added a few variations.
Just a fun possibility!
A dubious move just after the two first. And this is your "most structured/best game ever"? There's room for improvement.
I actually take that as a good thing! Still many ways to improve my game :)
Thanks -waller- for the good advice! Indeed that 25. c5 would open up a whole range of nasty abilities! Thanks for the variations, very clear!
I did think it was possible to mate black or push the pawn, but I didnt find a solution to do it. So I just took advantage of material.