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Never give up early in the game

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CodeSL

When you are down material the only way to get down is to count of your opponents mistake. If you bug your opponents for a good amount of time by setting a strong around the king he is bound to get frustrated and will make some risky moves to break through counting on that he is up in material anyway.

 

Here is a game I just played. After the queen takes the pawn on e5 I was so upset I fell for a cheap trick and didn' see that and the blunders seems to have a snowball effect and I made plenty more mistakes in the coming moves and there was no way I was coming back from the material loss and the position. they way he was dominating my king side. I just stopped pushing pieces and started thinking for the first time in the game. I managed to setup a blockade around the king for a good amount of time while attacking from a distance at the same time, and he got frustrated and made a blunder and got took the win with 40 seconds left. 

 

 

 

I know its hard to get back from material loss but if the position is early in the game and there is a lot of time left do not give up. Take a deep breath and play the best moves you possibly can and force your opponent to blunder.  Don't give up early in the game. Play on. 

MangereBridge

in other words, you only win when people make huge mistakes while they're dominating you? nice strategy, but unfortunately this will only work on terrible players like yourself

keep up the good work champ

ItsEoin
MangereBridge wrote:

in other words, you only win when people make huge mistakes while they're dominating you? nice strategy, but unfortunately this will only work on terrible players like yourself

keep up the good work champ

There's no need to be mean.

Br0kedChess
MangereBridge wrote:

in other words, you only win when people make huge mistakes while they're dominating you? nice strategy, but unfortunately this will only work on terrible players like yourself

keep up the good work champ

That's a little bit harsh.

2... Nf6 I consider is actually a defense against 2. Qh5

I don't get the point of 12.. Ngf4? White just plays d4 like he did in the game

After 33. Rxe3, white could have played the shocking Ne7+!, either saving the knight or leading the king into the wide open. 34. Qf2? was just simply a blunder

Moral of the story: there's always a chance your opponent might blunder!

 

Perhaps you should watch Danny Rensch's you gotta know when to fold 'em video, though?