Find Mate in 113!

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Avatar of Sturm_Gambit

I created a Mate in 113, the puzzle is my original, but the idea is credited to an NM. But still, try to solve it!

Avatar of JatinStrikes

Dang ! , wth is this 😂

Avatar of Sturm_Gambit
JatinStrikes wrote:

Dang ! , wth is this 😂

Make me proud.

Avatar of JatinStrikes

It is a cycle of moves

Avatar of Just_an_average_player136

Mate in 113 my foot the eval bar doesn't say that

Avatar of TotalChessWisdom
Just_an_average_player136 wrote:

Mate in 113 my foot the eval bar doesn't say that

You don't follow engines here. If you were playing this against a human, you could win this. If you're playing this against a computer engine which plays the best move, it's a dead draw. The answer lies in a hidden zugzwang which forces black to lose. In the zugzwang, there are certain repetitions which are deemed as mistakes. If other moves were played, it could have been a draw from black's side. However, as a human, we follow the pattern, and make mistakes. As you go on to solve the puzzle, you understand the concept, and you are able to make the moves easily. Try it out yourself, rather than putting the position in an engine, and claiming it to be a draw.

Avatar of TotalChessWisdom

@Sturm_Gambit It was really fun doing this puzzle.

Avatar of Lorudar

#5 because the max depth is like 50 duh, of course it will not say that

Avatar of Lorudar

Really cool puzzle

Avatar of Sturm_Gambit

Thanks everybody!

Avatar of xGocry

lol

Avatar of Sturm_Gambit

KEEP THIS FORUM AT TOP!

Avatar of magipi
Just_an_average_player136 wrote:

Mate in 113 my foot the eval bar doesn't say that

Obviously. Engines are way, way, way too weak to calculate 113 moves ahead.

Avatar of pfren

The repetitive mechanism is 1. Rh1 Bf4 2. Rd1 Be3 3. Rf1 Bg5 4. Rg1 after which black has to move a pawn. In the end, you just play Rd1-d8 plus Kd7 and mate at g8.

I did not care to count the moves in total, but the idea is fairly simple.

There is no point using an engine here- you have to disable pruning and wait for ages until it reaches 215+ ply. A human using simple logic can solve it way faster.

Avatar of Fet
This is one of the rare cases where a human has a better logic than an engine.
Avatar of Sturm_Gambit
pfren wrote:

The repetitive mechanism is 1. Rh1 Bf4 2. Rd1 Be3 3. Rf1 Bg5 4. Rg1 after which black has to move a pawn. In the end, you just play Rd1-d8 plus Kf7 and mate at g8.

I did not care to count the moves in total, but the idea is fairly simple.

There is no point using an engine here- you have to disable pruning and wait for ages until it reaches 215+ ply. A human using simple logic can solve it way faster.

Bruh, sir just revealed everything.

Avatar of pfren
Sturm_Gambit wrote:
pfren wrote:

The repetitive mechanism is 1. Rh1 Bf4 2. Rd1 Be3 3. Rf1 Bg5 4. Rg1 after which black has to move a pawn. In the end, you just play Rd1-d8 plus Kf7 and mate at g8.

I did not care to count the moves in total, but the idea is fairly simple.

There is no point using an engine here- you have to disable pruning and wait for ages until it reaches 215+ ply. A human using simple logic can solve it way faster.

Bruh, sir just revealed everything.

Should be Kd7 (not Kf7), the rest are OK.

Avatar of Sturm_Gambit
tagzaa wrote:

uh I tried every legal move on move 21 and it didn’t work.

then I used the light bulb to check the move (Rf1) so I did that and it was incorrect.

is there a bug?

Maybe it could be.

Avatar of magipi
Fet wrote:
This is one of the rare cases where a human has a better logic than an engine.

Isn't it always the case? Engines don't use logic, they just use raw calculation.

Avatar of TheRealSharpdon

Oh my god I love this