What is "blunder check"?

rohaanledzeppelin

Please explain what this term means here: https://www.chess.com/community . It's the 2nd last point.

baddogno

Just another way of saying No Engines.  I guess there are folks who think a quick look at the game to be sure they haven't blundered is OK.  It's not...

rohaanledzeppelin
baddogno wrote:

Just another way of saying No Engines.  I guess there are folks who think a quick look at the game to be sure they haven't blundered is OK.  It's not...

well then how many games does one have to go though to be considered doing blunder checks?...it's a weird rule

baddogno

Checking even one game with a computer engine would be against the rules.

rohaanledzeppelin

well as long as you use chess.com engine it's fine isn't it? 

baddogno
rohaanledzeppelin wrote:

well as long as you use chess.com engine it's fine isn't it? 

I do hope that you're trolling me and not asking a serious question...

redghost101
Do u mean daily games, cos there u can use the opening explorer but nothing else
AndAnotherThing1pt0
I’ve not heard the term, Blunder Check, until I joined here a month ago. When we were kids we made the caveat that your move wasn’t final until you took your hand off the piece. You would hold your piece and look to see if you missed something. I think that’s a blunder check. It’s a kind of training wheels thing. It’s a matter of agreement between players. I have a partner who let go of her piece, I had reached in to move my piece but she saw her error and assumed it to be OK to move her piece somewhere else which won her the game in the next two moves. I just put the chess set away for a or 10 days. We never spoke about it but she’ll never do THAT again. If blunder checking means someone runs the game thru ANY kind of computer thats not just a blunder check it’s giving CHEATING another name.
DimashKurmashYoutube

RED GHOST... IS THAT YOU?!

Steven-ODonoghue

A blunder check is the final checklist in your thought process to ensure that the move you are about to make is not a blunder. It usually involved looking at all the forcing replies from the opponent. It has nothing to do with engines.

redghost101
Is that me? Who am I? Why?
baddogno
Steven-ODonoghue wrote:

A blunder check is the final checklist in your thought process to ensure that the move you are about to make is not a blunder. It usually involved looking at all the forcing replies from the opponent. It has nothing to do with engines.

In this case however we're talking specifically about Chess.com's Fair Play Policy which states (among other things):

  • Do not "blunder check" or do any analysis of your games in progress
rohaanledzeppelin

i was not trolling...i meant to say that if i analyze alot of my games after they are finished and check for mistakes etc. that wouldn't be blunderchecking, right?

qalimz
rohaanledzeppelin wrote:

i was not trolling...i meant to say that if i analyze alot of my games after they are finished and check for mistakes etc. that wouldn't be blunderchecking, right?

yup, that's fine.

baddogno
rohaanledzeppelin wrote:

i was not trolling...i meant to say that if i analyze alot of my games after they are finished and check for mistakes etc. that wouldn't be blunderchecking, right?

In retrospect, our failure to communicate is actually hilarious.  I thought you were trying to justify using an engine in an ongoing game while you were somehow worried that checking completed games was against the rules.  Since English is my native tongue I will gladly assume most of the blame.  My apologies and best of luck.

Bentcilian

It means that after you pick a move you wanna play, you have to do a blunder check to see what your opponent can do to you.

baddogno
Bentcilian wrote:

It means that after you pick a move you wanna play, you have to do a blunder check to see what your opponent can do to you.

Oh get with the program Bentcilian.  Did you even bother to read the original post where a link was given to chess.com's Community Policies?

rohaanledzeppelin
baddogno wrote:
rohaanledzeppelin wrote:

i was not trolling...i meant to say that if i analyze alot of my games after they are finished and check for mistakes etc. that wouldn't be blunderchecking, right?

In retrospect, our failure to communicate is actually hilarious.  I thought you were trying to justify using an engine in an ongoing game while you were somehow worried that checking completed games was against the rules.  Since English is my native tongue I will gladly assume most of the blame.  My apologies and best of luck.

no worries man...it can happen to anyonegrin.png

rohaanledzeppelin

Checking an ongoing game against an engine would obviously be wrong. I guess i got confused by the terminology