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Puzzles - Increasing Difficulty

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hydra314

In the second problem, Black can take the bishop at any time and not lose as much material. In the fourth one, Kg8 followed by Nf6 stops checkmate. Good puzzles, though.

hydra314

Also, on the fourth puzzle, the last move should be Qd3, which forces f5 to prevent checkmate. Then the Knight+Bishop Double Check can be done.