KOTL: murder mystery

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Avatar of assassin3752

Backstory:

you arrive in a very familiar town, but something looks wrong. you dig around a little, and realize, someone, or something, has been murdering innocent people including important people like the mayor. the police and the detective are currently investigating the mystery, with no luck as of right now. A little later, you find a note saying "you will be next" at your cabin...

Basic Rules:

there will either two, or one murderer(s) depending on the number of people that join. The main objective of this game is to kill the murderer(s). I'l PM you if you're a murderer depending on my random number generator. The main objective for the murderer is to kill as many innocents as possible. game ends when either all the innocents are dead, or when the murderer (s) are dead. you're either a murderer, or a innocent

you're allowed to PM me pretty much anything, from stabbing someone with a dagger, to asking the price of a weapon. However, please make sure to keep the PM's reasonable and not basic spam. now, for acronyms like LFA, you could use them whenever you feel like it. However, if you use LFA in a fight, that could possibly slow you down, with a slight chance that your opponent could land a blow on you. 

You each start out with a trick box. A trick box is something that gives you a special ability that lasts for one hour at max. most of them last for one hour, but some trick boxes can last over three hours at max. I'l list everyone's trick boxes ability once the game starts. use them wisely

Also, no respawns are allowed. If a person decides to store a item in their cabin, then there's basically no way to steal it unless the person invites you to their cabin...

Map:

the map is mostly shrouded in mystery, here are a few basic locations of the map

To the west is the city hall, where lots of important meetings resided before the mayor died. now it's just an abandoned place with lots of useful and useless stuff. the first one to nuke the city hall gets a free 20 points, and im not even joking on this one...

To the south is the dark forest, where lots of dark (duh) and mysterious stuff reside. Most of the stuff in there will try to kill you. however, there are a bunch of OP items in there, if you have the courage to try to find them. there's also a black portal in there, and no one alive has ever dared to go in there...

To the east is the weaponry, where you can get any weapon you want in exchange of gold. The weaponry will update whenever I feel like it. Just list a weapon and I'l give you the price of it.

To the west is the lake. you can go fishing and hunt for treasure chests whenever you feel like it, though finding a treasure chest is pretty rare. there are a couple of VERY rare fish at the lake which have magical powers..

A little right from the city hall is your cabin. the cabins are where you can store pretty much everything you have, from a really big fish to a very sharp stick. also, make sure to search your cabins carefully for possible hidden stuff...

To the left of the weaponry is the shop. the shop is where you can get stuff like fishing rods and bait (cough cough) to pottery and furniture in exchange of gold. 

And at the very center of the map is the pavilion drop. random things will spawm there ranging from really useful stuff to really stupid stuff.

There are a lot more locations at the map, those were just a few (and main) of them.

Point System:

For each day you survive, you gain 3 points. if an innocent kills an innocent, they lose 5 points. however, if a murderer kills an innocent, they gain 15 points. if there are two murderers, then if a murderer kills another murderer, they lose 10 points. if an innocent kills a murderer, they gain 25 points. the last innocent to stand a final blow against the murderer before they die gains 15 points. however, dying loses you 10 points. if the last two people standing are murderers, they gain 50 points each. 

Trick Box Abilities:

pug's trick box contains the ability to summon to breathe underwater (10 chances left)

noobiests trick box contains the ability of super speed (10 chances left)

neat's trick box contains the ability of super strength (10 chances left)

m1m1's trick box contains the ability of healing (10 chances left)

trophy's trick box contains the ability of fire breath up to 20 feet (10 chances left)

tony's trick box contains the abilty of lazer beams up to 20 feet (10 chances left)

Current Players:

@I_The_Noobiest_Pro

@defenderpug2

@neatgreatfire

@TonyL103

@trophies100

@m1m1c15

Avatar of Kowarenai

nice

Avatar of DefenderPug2

Just give me a moment to read the post

Avatar of DefenderPug2

ASSASSIN DID RESEARCH, HES USING TRICKBOXES. OH MY GOOOOSHHSHFJFNVJFHEJDHFJFJEJCHFJ

Avatar of DefenderPug2

Just make sure that you can’t show other people each others points. Or tell them how many points they got on the main thread, unless it’s surviving another day.

Avatar of assassin3752
I_The_Noobiest_Pro wrote:

what happens if there is 1 murderer left, 50 points or 100?

100 points ig

Avatar of DefenderPug2

I JOIN

Avatar of assassin3752
DefenderPug2 wrote:

Just make sure that you can’t show other people each others points. Or tell them how many points they got on the main thread, unless it’s surviving another day.

yea i'l show how many points each person got after the game ends and we start another game

Avatar of neatgreatfire

I'll join

Avatar of DefenderPug2

How would actions for the murderer work. Like…..I know you’d have to pm to do something like killing someone, but…..how about actions in-thread. It’s like sort of a phantom function? Where in pm your walking up to someone to kill them, but in-thread your just sitting on a bench. But if you get caught trying to kill someone, that phantom-pm-body now becomes where you actually are.

Avatar of Chushoudelu

join

Avatar of DefenderPug2

assassin, you get +69 respect. Because of just how well your kotl making has improved.

Avatar of assassin3752
DefenderPug2 wrote:

How would actions for the murderer work. Like…..I know you’d have to pm to do something like killing someone, but…..how about actions in-thread. It’s like sort of a phantom function? Where in pm your walking up to someone to kill them, but in-thread your just sitting on a bench. But if you get caught trying to kill someone, that phantom-pm-body now becomes where you actually are.

if you try to kill someone in threads, then the main result would be a fight ig

Avatar of DefenderPug2

Oooh, I know how’d I accomplish stuff while being murderer in thread. But I also know how to accomplish stuff being innocent. 

Avatar of DefenderPug2

What would he awesome, if there’s no vote out function, so to kick out who you think is the murderer, it’s literally killing that person.

Avatar of Chushoudelu

jsut tema and kill the murder

Avatar of DefenderPug2
TonyL103 wrote:

jsut tema and kill the murder

I want this system in place, to kick someone out, you’d have to kill them.

Avatar of assassin3752
I_The_Noobiest_Pro wrote:
DefenderPug2 wrote:

What would he awesome, if there’s no vote out function, so to kick out who you think is the murderer, it’s literally killing that person.

lol im pretty sure assassin just forgot to include the vote out 

no we're not doing the vote out

Avatar of DefenderPug2

LESS GOOOOOOO

Avatar of DefenderPug2

I don’t care if I’m murderer or not, I’ll love doing both.