Knight Endgames (Pt 2) - Both Sides Have Knights

  • Dejan Bojkov
  • Avg Rating: 1620
  • Endgames

This course shows the most important methods of battle in endgame positions where both players have knights. It features some extremely important exact positions, as well as the typical strategical ideas behind some complex endgames that will help the student better understand the ideas behind knight endgames. The positions cover a range of material from 1000 level all the way up to expert (2000). Enjoy! By the way, as "part 2" suggests, you will be able to understand this course muuuuuuuch better if you first study my previous course, Knight Endgames Part 1.

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  • Deflection

    The most effective tactical method in knight endgames is the deflection. It is usually used to free the road of a passed pawn and to secure its promotion.
  • Knight and a Pawn Versus a Knight

    A knight and a pawn versus a knight is usually a draw, especially if the defender can block the pawn with their king. However, a pawn on the seventh (second if playing as Black) rank might win for the stronger side, if they can put their opponent into a zugzwang.
  • Perpetual Check

    We saw that the pawn on the seventh(second) rank is extremely dangerous. Still, the defender might cope with it, if they use the perpetual check idea.
  • Pawn Two Steps from Promotion

    The defense against a lonely pawn which did not reach the seventh (second) rank is as a rule successful.
  • Zugzwang Ideas

    Although the defender can usually deal with a less-advanced pawn some exceptions are worth examining. The defense is extremely difficult towards the edge of the board, and the stronger side can successfully play on zugzwang.
  • Two Pawns versus One

    Two pawns versus one on the same flank usually leads to a draw as the material is reduced. The defender can afford to exchange one of the opponent's pawns and to sacrifice the knight for the remaining one. However, things are not always that easy.
  • Team Work

    Gines - Trias Corr. Corr., 1981 Team work is the essential tool in every endgame, and in the game of chess as a rule. We are especially willing to exploit all our units in order to create mating threats against the opponent's king.
  • 3 versus 2 on the Same Flank

    Three versus two pawns on the same flank give good chances for the defender to hold the defense.
  • 3 versus 2 on the Same Flank (Pawns Are Separated)

    Similar to the previous sample we have the same proportion of the pawns. However, a mere defect (the defensive pawns being separated) is enough to turn the evaluation in favour of the strong side.
  • Passed Pawns

    Passed pawns are a great weapon in knight endgames. They can engage the enemy pieces with their defense, paralyze them, and give sufficient time to our pieces to support them on the road to promotion.

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