
In one of my earliest past incarnations, I was an ancient Persian courtier and game designer. My magnum opus was a grid-based tactical abstract that I called "King Hunt," which became quite fashionable at the time.
Centuries later, in my current life, I recalled these events under hypnosis, and was horrified to realize that MY game — now called "Chess" — is among the world's most popular games and being enjoyed everywhere completely without attribution!
Of course, I immediately contacted the owner of the world's most popular chess website to demand royalties. He refused, but wisely offered me a position in Product.
عاشق نوشتن در مورد شطرنج هستید و میخواهید حرف خود را به طیف وسیعتری از مخاطبها برسانید؟ به برنامه بلاگرهای برتر Chess.com بپیوندید!
مزایا:
- وبلاگها در بخش وبلاگها در صفحات chess.com/today و chess.com/blogs نمایش داده خواهند شد.
- به باشگاه رسمی بلاگرهای Chess.com دسترسی داشته باشید تا از پشتیبانی، راهنماییها و منابع کارکنان بهره ببرید.