in this article I present a crucial game in the history of the Dragon Sicilian. In 1970, Andrew Soltis brought forth a concept which has remained a popular for decades. Instead of allowing White to ram a pawn up the rook file, he decided to stop it in its tracks by advancing his own rook pawn.
The idea became so popular that even in the last century there was a book of hundreds of pages devoted to discussion of just this one plan. Today I show you the game that started it all.