Upgrade to Chess.com Premium!

Rule Changes That'll Never Happen, Part 2: Castling

Submitted by OBIT on Fri, 09/18/2009 at 2:14pm.

 

For the most part, the rules of chess are simple and easy to explain.  The object of the game, to trap the enemy king, is understandable to a five year old.  The movement of the pieces is straightforward and clearly defined.  The players take turns moving one piece at a time.  When played reasonably well, the game has logic, aesthetics, and a pleasing flow.

 

And then there is castling - the only move in which a king moves two squares, the only move where two pieces move on the same turn, the only move where a piece jumps over another piece that is in its direct path.  Let's admit it right up front, the move is contrived and funny-looking.

 

I'll bet a lot of people have wondered how such a bizarre-looking move ever got started.  I know I have.  Here's my guess on how the castling move was invented:

 

Back in the 15th century, a certain king known as Richard the Corpulent offered a challenge to any member of his kingdom: a four game chess match.  If the king lost, he would award half his kingdom to the successful challenger.  If the king won, the challenger would be put to death.

 

Now, within the kingdom there lived a blacksmith named John Surly.  Undaunted by the dire consequences if he lost, he accepted the king's challenge.  The blacksmith had been playing chess for years in the village green and had never lost a game.  He had also witnessed many games played by the king against members of his cabinet, and, while Surly had never seen the king actually lose, he had observed numerous games in which the king's opponents had missed crushing moves.  So Surly took the challenge, confident that this was an easy road to riches.

 

The match opened to considerable fanfare the next day as the king regally advanced his king's pawn.  The game proceeded 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 d6 5. Bxc6+ bxc6 6. d4 f6 7. Nc3 Rb8 8. Qd3 Ne7 9. h4 h5 10. Be3 Rxb2 11. de de 12. Qxd8+ Kxd8.

 

 

At this point, the king eyed the black rook that had audaciously grabbed his b-pawn and now threatened the heart of White's camp.  Something had to be done about that rook.  So, King Richard moved his king two squares to the left and simultaneously jumped his rook over the king, announcing check.  Shocked, John Surly said, "Prithee excuse my impertinence, My Lord, but what the hell kind of move is that?"  The king replied, "It is called castling.  The king moves two squares toward a rook, whereupon the rook leaps over the king."  And so the castling move was born.

 

The next day, the king essayed the type of risky play for which he had invariably won spectacular games against his cabinet members.  The game began 1. e4 e5 2. Nf3 Nf6 3. Nxe5 d5 4. ed c6 5. dc Bc5 6. Bc4 O-O.  "I shall castle," said the king as he made the last move.

 

Here Surly thought for a bit, then decided that 7. Nd7 would be very clever, dropping his knight into the enemy camp to disrupt Black's attack.  When King Richard replied 7...Nxc6, Surly played 8. Nxc5, figuring it was more important to remove the active bishop, rather than a rook that was not an immediate threat.  When the king played 8...Re8+, ignoring a chance to regain the piece by ...Qe7+, Surly decided he could keep all his extra material by playing 9. Be2.  He was now feeling quite pleased with himself.

 

The game continued 9...Nd4 10. Nc3 Bg4 11. f3 Rc8.  Surly decided the knight now under attack needed to stay on c5 to watch e4, so he played 12. b4.  King Richard, never one to reject a sacrifice, replied 12...Rxc4 13. bxc4 Ne4.

 

 

At this point, Surly hit upon a wicked idea.  He played 14. fxg5, and, after King Richard responded 14...Qh4+, the challenger played 15. O-O and commented smugly, "I am castling Your Highness, just as ye hath done in this game and the last."  The king replied, "That is a nice try, Loyal Subject.  Unfortunately, castling is not allowed while one is in check."

 

So the challenger was made to retract his last move.  After 15. g3 Nf3+ 16. Bxf3 Nxg3+, he tried to stave off defeat by 17. Qe2, only to suffer the most ignominious of mates after 17...Rxe2+ 18. Bxe2 Ne4+ 19. Kd1 Nf2+ 20. Ke1 Nd3+ 21. Kd1 Qe1+ 22. Rxe1 Nf2#.

 

When the crowd erupted in thunderous applause (not so much for the king's play as for the stage it set for tomorrow's game), the king could not resist saying to the Royal Executioner, "Better make sure your axe is good and sharp for tomorrow, Bruno."  The crowd roared its approval.

 

Down 0-2, Surly now had no chance to win half the kingdom and needed two straight wins to save his neck, in the most literal sense.  To make matters worse, the crowd for game 3 was enormous and quite rowdy, continuously chanting phrases like "Off with his head!" and "Whoomp, there it goes!".  Also prominently in evidence was the Royal Executioner, to whom the king had granted a front row seat in Surly's direct line of sight.

 

The game began 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Bc4 Bb4 5. d3 d5 6. ed Nxd5.  Here the king played 7. O-O with regal panache, eliciting wild applause.  After 7...Nxc3 8. bxc3 Bxc3 9. Ba3 Bxa1 10. Qxa1, the crowd roared its approval and began doing the Tomahawk Chop. 

 

 

Understandably, Surly found the whole spectacle very unsettling.  At this point, he icily said to the king, "Let me guess, Your Royal Largeness.  I am going to castle here, and when I do you are going to tell me the move is illegal."  The king replied, "That is correct, peasant.  One is not allowed to castle through check."

 

Unnerved, Surly now committed the fatal error 10...Bg4 (and grammar buffs may wish to note here that this is the first instance in chess literature that the word "fatal" has been used accurately).  The king played 11. Nxe5 Nxe5 12. Qxe5+, bringing a big roar from the crowd.  This led to 12...Kd7 13. Qd4+ Kc8 14. Qxg4+ Kb8 15. Ba6 and an even bigger roar from the crowd.  After 15...c6 16. Rb1 b6 17. Qf4+ Qc7 18. Bd6 Rc8 19. Bxc7+ Rxc7 20. Re1 Surly was helpless.

 

Pandemonium ensued.  Surly was grabbed, dragged to the chopping block, and beheaded.  His head was placed on a pike and paraded through the town square as the king waved graciously to his adoring public.  A few days later, the rules of chess were amended to include the new rule called castling, along with the circumstances under which castling is allowed. 

 

Okay, time to return to the present.  You'll recall this article began with the observation that the castling move is contrived and funny-looking.  In spite of that, castling is played in most openings, since the move gets the king out of the center and brings a rook into the game, solving two positional problems in one fell swoop.

 

And that's the real problem I have with castling.  It's not that the move is contrived so much as it's too convenient.  If the starting position presents a few problems, good.  Chess is about solving problems.  Abolish castling and there'll be more early attacks, more kings caught in crossfires around move 15, more tactics in the opening.

 

All right, learned colleagues, I know what you are going to say.  This is another rule change that absolutely, positively, will never get adopted.  Grandmasters would need years to learn new opening theory.  Books would have to be revised.  Entire openings would have to be re-evaluated.  The change would cost millions.  So, regardless of how many players like the idea, the change won't happen, no way, nohow.

» posted in Fun & Trivia
« Previous | 1 2 3 | Next »

Comments:

by Stevenjiang - 2 months ago
Santa Clara, CA United States
Member Since: Jul 2011
Member Points: 168
by 10acious - 3 months ago
London England
Member Since: Oct 2010
Member Points: 277

Well written, nice story!

by RajatS - 4 months ago
Lalitpur Nepal
Member Since: Sep 2011
Member Points: 71

Nice story about castling. Surly was nice chess player but I think the king just wanted to win so he didn't allow castling to surly.

by peemexx - 5 months ago
Edinburgh United Kingdom
Member Since: Nov 2008
Member Points: 13

Wonderful story with a sad ending. I'm almost believing it to be true!

by jenny_yano143 - 6 months ago
Philippines Philippines
Member Since: Jul 2011
Member Points: 1

.bright idea..i think the real heart of chess is sacrificing,right?..whatever happens, still the fact won't be change-that in order to win in a battle,a lot of sacrifice should be done,and it is the king who should think the wisest to get the prize.

:)

by myfreechess - 8 months ago
chennai India
Member Since: Jun 2009
Member Points: 465

nice

by PawnAvalanche - 10 months ago
ChessVille Canada
Member Since: Nov 2009
Member Points: 715

+1 to your story, sir!

by gasdroboy - 12 months ago
darwin Australia
Member Since: Aug 2009
Member Points: 1

glad that the king made the "castling" move. it has made chess 'easyer' from time to time 

 

nice story by the way, it sounded very logical and real.

by TheShoal12 - 13 months ago
United States
Member Since: Dec 2010
Member Points: 15

Nice Story! It was very interesting and the king was wrong to try and change the rules to his will, and more evil from the king, behead him because the king made the cheat called "Castling" that is used today. Oh well. What can I do about it. That guy's head is long gone.

by II-Oliveira - 15 months ago
Belo Horizonte Brazil
Member Since: Mar 2010
Member Points: 395

scschess

I believe this third rule change was made to avoid several draws that could came from endgames with King + pawns.

by onetwentysix - 16 months ago
wherever I want to be in the United States
Member Since: Mar 2010
Member Points: 504

second game 7. Nd7 should have a question mark, while the best move would of have been 7. O-O!!

by srn347 - 19 months ago
California United States
Member Since: Jul 2008
Member Points: 268

When in doubt about castling...bring the king into the center! ^^ Great story btw.

by panandh - 20 months ago
Bangalore India
Member Since: Mar 2009
Member Points: 629

nice funny story

by scschess - 2 years ago
France France
Member Since: Jan 2010
Member Points: 3

Well, your truly interesting and lovely story is only fiction! Here is the true history of the origin of Castle: In the original Chess, the King was allowed to move 2.5 steps in the same manner as a Knight - but only once and before receiving a Check. This was done to achieve a protective castle around the King by mostly moving the King one step straight or diagonally forward, moving the Rook to the middle(c,d,e or f) and then using the 2.5 Knight's step for the King to come back to the first row. These three steps were combined into one step of what we call today castling to speed-up the castling process from 3 to a single move.

There is a similar reason for allowing the pawn to move forward two steps in the initial position: to make the game faster in its openings. However, the 'en passant' had to be invented at the same time to compensate for the fact that if the game was far ahead of the opening with the opponent's pawn quite close, they had the option to assume that your pawn had moved only one step as per the original chess rules.

The only and third difference from the original chess is that a pawn reaching the last square used to get the piece of the destination square and not a piece of your choice: Queen for the middle two (d or e positions), rook for a & h, Knight for b and g; and Bishop for c and f. I do not know the logic for the change of this third rule!

Any guesses would be welcome!

by loserforsale - 2 years ago
Birmingham United Kingdom
Member Since: Nov 2009
Member Points: 15

While I can see your point, what do we do then about other draws - in particular, perpetual check? That's just as much of a get-out-of-jail as stalemate, albeit a less common one, and it generally indicates one player has done better than the other, since if you can repeatedly check the opponent and you're in no immediate danger, then why take a draw (except in extreme time trouble, of course)?

by Happy0 - 2 years ago
Scotland
Member Since: Nov 2009
Member Points: 1

very amusing xD

by shaunzilla - 2 years ago
Chapel Hill, North Carolina United States
Member Since: Aug 2009
Member Points: 80

and this, children, is why we NEVER PLAY A GAME AGAINST A PERSON WHO WILL CHANGE THE RULES. especially when there is nothing you can do about it, and your life is on the line

by napoliten - 2 years ago
İstanbul Turkey
Member Since: Sep 2009
Member Points: 59

Very nice story. I would like to play chess without castling in this site (like chess960 or else i don't mind). I agree with OBIT's idea i think it only enrich and diversify the chess not harm it...

by samtheman405 - 2 years ago
Manchester England
Member Since: Jan 2008
Member Points: 735

I loved this, thanks for posting.

I hope you do more

by alansky - 2 years ago
baliuag, bulacan Philippines
Member Since: Oct 2009
Member Points: 64

nice try! but poor Surly, you should at least save him in your story.

I think it will always remind me everytime I castled.

« Previous | 1 2 3 | Next »

Add your comment:

Join Chess.com for free to add your comment! Already a member? Then login now to comment.