Hi,
I just posted my version of a javascript chessboard implementation. Check it out: http://www.chess.com/forum/view/general/new-responsive-mobile-first-javascript-chessboard-library
Cheers
Attila
Hi,
I just posted my version of a javascript chessboard implementation. Check it out: http://www.chess.com/forum/view/general/new-responsive-mobile-first-javascript-chessboard-library
Cheers
Attila
No offense tigerprowl, but it seems you are trying to make this library into something it is not. This is not a full featured chess app. This is a bare bones javascript library useful for programmers and no one else. That being said, someone could fork the project possibly and do the things you are saying. It just wouldn't affect the main repo.
I agree. This is what I have done by utilising chessboardjs, chess.js, sunfish chess engine. The application is hosted at www.chessbro.com
The chess editor at http://www.apronus.com/chess/wbeditor.php can be used to publish chess stuff like static diagrams, animated diagrams, live diagrams with arrows to navigate a whole game or a game fragment from a set up position WITHOUT LINKING OFF TO APRONUS. You can copy the apronus javascript to your server and keep everything under control.
There is an embedding option which gives the html to embed starting with <script src="http://www.apronus.com/chess/playboard.js"></script>. If you download the script and put it on your server then you can use the whole thing without linking off to apronus.com.
Static and animated diagrams are images to be saved so there is no problem here.