
Computer #chess created in 487 bytes, breaks 32-year-old record
It doesn’t matter how far you go back in the relatively short history of video games, storage space and memory limits have always been an issue. Today’s games are concerned with texture sizes and making sure an entire game is capable of fitting on to a 50GB Blu-ray disc. However, early hardware limited games to just a few kilobytes of memory. But this week a very old record has been broken, and it involves the game of chess.