Endgame of the Week #5 - Bishop and Pawn
Bishop and pawn endings - Wikipedia
Bishop and pawn endgames come in two distinctly different variants. If the opposing bishops go on the same color of square, the mobility of the bishops is a crucial factor. A bad bishop is one that is hemmed in by pawns of its own color, and has the burden of defending them.
The diagram on the right, from Molnar-Nagy, Hungary 1966, illustrates the concepts of good bishop versus bad bishop, opposition, zugzwang, and outside passed pawn. White wins with 1.e6! (vacating e5 for his king) Bxe6 2.Bc2! Bf7 3.Be4! Be8 4.Ke5! Seizing the opposition (i.e. the kings are two orthogonal squares apart, with the other player on move) and placing Black in zugzwang—he must either move his king, allowing White's king to penetrate, or his bishop, allowing a decisive incursion by White's bishop. 4...Bd7 5.Bxg6!
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