go to move 24. At this point in the tournament Grumpa is 3-0 and Henry is 0-3. The game has been up and down up to this point but this is a turning point. Can you find why Grumpa is in trouble? Grumpa has already lost his queen by this point whether he or Henry knows this yet I don't know. His best move at this point is to capture the knight or castle. Instead, he is going to develop his bishop. Henry plays the accurate move Re6 putting the queen in danger. Dad should capture the rook or the knight. The rook gains more material but still leaves dad in positional trouble. Dad plays f4. Do you see the fork henry should have played? d3. Not playing this is one of Henrys only mistakes of the game. This gives dad the opportunity to save his queen by moving it to the other side of the board or play the extremely aggressive and accurate pawn to g4. At this point the game is essentially over. Do you think you can explain why g4 is dads best remaining chance for counterplay? comment below if you do.