[4PC Variant]: Custom Starting Position

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BoxJellyfishChess
TheChessDude991 wrote:

I remade the variant from before. 

Name: Siege of the Castle

Info text: Invade and then defend the center! By TheChessDude991

Time: Any

Games: 

1. https://www.chess.com/4-player-chess?g=4218601

2. https://www.chess.com/4-player-chess?g=4218439

3. https://www.chess.com/4-player-chess?g=4218353

FEN: R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives':(6,6,6,6)}-
3,yK,yQ,yQ,yB,yN,yR,yR,4/
3,yP,yP,yP,yP,yP,yP,yP,4/
14/
7,X,X,3,gP,gK/
bR,bP,2,X,X,X,X,1,X,2,gP,gQ/
bR,bP,1,X,1,X,2,X,X,2,gP,gQ/
bN,bP,1,X,X,4,X,2,gP,gB/
bB,bP,2,X,4,X,X,1,gP,gN/
bQ,bP,2,X,X,2,X,1,X,1,gP,gR/
bQ,bP,2,X,1,X,X,X,X,2,gP,gR/
bK,bP,3,X,X,7/
14/
4,rP,rP,rP,rP,rP,rP,rP,3/
4,rR,rR,rN,rB,rQ,rQ,rK,3

notice how none of the games ended in KOTH. You might want to make the entrance to KOTH 1 or two squares wider. You don't have to, the variant looks balanced; just a suggestion.

TheChessDude991
BoxJellyfishChess wrote:
TheChessDude991 wrote:

I remade the variant from before. 

Name: Siege of the Castle

Info text: Invade and then defend the center! By TheChessDude991

Time: Any

Games: 

1. https://www.chess.com/4-player-chess?g=4218601

2. https://www.chess.com/4-player-chess?g=4218439

3. https://www.chess.com/4-player-chess?g=4218353

FEN: R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives':(6,6,6,6)}-
3,yK,yQ,yQ,yB,yN,yR,yR,4/
3,yP,yP,yP,yP,yP,yP,yP,4/
14/
7,X,X,3,gP,gK/
bR,bP,2,X,X,X,X,1,X,2,gP,gQ/
bR,bP,1,X,1,X,2,X,X,2,gP,gQ/
bN,bP,1,X,X,4,X,2,gP,gB/
bB,bP,2,X,4,X,X,1,gP,gN/
bQ,bP,2,X,X,2,X,1,X,1,gP,gR/
bQ,bP,2,X,1,X,X,X,X,2,gP,gR/
bK,bP,3,X,X,7/
14/
4,rP,rP,rP,rP,rP,rP,rP,3/
4,rR,rR,rN,rB,rQ,rQ,rK,3

notice how none of the games ended in KOTH. You might want to make the entrance to KOTH 1 or two squares wider. You don't have to, the variant looks balanced; just a suggestion.

Ok... I think I will remove the deadwall on f6, f9, i6, i9, but will I have to add more test games, or can you guys just list it with the modifications?

Play-banned

https://www.chess.com/4-player-chess?g=4219086

R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'royal':('n7','h1','a8','g14')}-
3,gR,gN,gB,gK,gQ,gB,gN,gR,3/
3,gK,gP,gP,gP,gP,gP,gP,gP,3/
14/
yR,yP,10,rK,rR/
yN,yP,10,rP,rN/
yB,yP,10,rP,rB/
yK,yP,10,rP,rQ/
yQ,yP,10,rP,rK/
yB,yP,10,rP,rB/
yN,yP,10,rP,rN/
yR,yK,10,rP,rR/
14/
3,bP,bP,bP,bP,bP,bP,bP,bK,3/
3,bR,bN,bB,bQ,bK,bB,bN,bR,3

Name: Sideways

rules: pawns promote to a knight or a king on the 11th rank, other rules default

time control: 1/5 or 1/15D

6_K

@TheChessDude991 every update a game is a new game, think about it. You need to play it before we will show new variant of your game.

TheChessDude991
6_K wrote:

@TheChessDude991 every update a game is a new game, think about it. You need to play it before we will show new variant of your game.

Ok

6_K

@cuber4130 declined (b+g kings are blocking queens)

Play-banned
6_K wrote:

@cuber4130 declined (b+g kings are blocking queens)

what no, they cannot promote to queens, only knights and kings

gg7654
6_K wrote:

War for Throne II (R): update: delete corner pawns (vote end 6 for, 2 for and rename, 3 against, 1 not vote)

Since you changed War for Throne II, you should also change War for Throne I by getting rid of corner pawns for that. 

grable
gg7654 wrote:

Since you changed War for Throne II, you should also change War for Throne I by getting rid of corner pawns for that. 

Shhh! It's the only tactically exciting one left. Don't give them the idea of changing that one too!

wantT0befriends

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'sad.png7,7,7,7),'pawnsBaseRank':3}-
3,yN,1,yR,yK,yQ,yR,1,yN,3/
5,X,X,X,X,5/
3,X,yP,yP,yR,yR,yP,yP,X,3/
bN,1,X,3,yP,yP,3,X,1,gN/
2,bP,8,gP,2/
bR,X,bP,8,gP,X,gR/
bQ,X,bR,bP,6,gP,gR,X,gK/
bK,X,bR,bP,6,gP,gR,X,gQ/
bR,X,bP,8,gP,X,gR/
2,bP,8,gP,2/
bN,1,X,3,rP,rP,3,X,1,gN/
3,X,rP,rP,rR,rR,rP,rP,X,3/
5,X,X,X,X,5/
3,rN,1,rR,rQ,rK,rR,1,rN,3

Name: Compiling chest

Rules: Capture the king, N-check 7, +20 points for kings/checkmate, Pawns promote to BNR, Pawn starting rank: 3rd, Promotion rank 5th.

Info: By wantT0befriends

 

Games: https://www.chess.com/4-player-chess?g=4219925 https://www.chess.com/4-player-chess?g=4219853

wantT0befriends
wantT0befriends wrote:

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'7,7,7,7),'pawnsBaseRank':3}-
3,yN,1,yR,yK,yQ,yR,1,yN,3/
5,X,X,X,X,5/
3,X,yP,yP,yR,yR,yP,yP,X,3/
bN,1,X,3,yP,yP,3,X,1,gN/
2,bP,8,gP,2/
bR,X,bP,8,gP,X,gR/
bQ,X,bR,bP,6,gP,gR,X,gK/
bK,X,bR,bP,6,gP,gR,X,gQ/
bR,X,bP,8,gP,X,gR/
2,bP,8,gP,2/
bN,1,X,3,rP,rP,3,X,1,gN/
3,X,rP,rP,rR,rR,rP,rP,X,3/
5,X,X,X,X,5/
3,rN,1,rR,rQ,rK,rR,1,rN,3

Name: Compiling chest

Rules: Capture the king, N-check 7, +20 points for kings/checkmate, Pawns promote to BNR, Pawn starting rank: 3rd, Promotion rank 5th.

Info: By wantT0befriends

 

Games: https://www.chess.com/4-player-chess?g=4219925 https://www.chess.com/4-player-chess?g=4219853

 

https://www.chess.com/4-player-chess?g=4220199

BoxJellyfishChess
grable wrote:
gg7654 wrote:

Since you changed War for Throne II, you should also change War for Throne I by getting rid of corner pawns for that. 

Shhh! It's the only tactically exciting one left. Don't give them the idea of changing that one too!

I think we will not change this one; some people would prefer there to be corner pawns. ig you have a choice which one to play now. Most ppl voted for no corner pawns but majority is not always right

wantT0befriends
wantT0befriends wrote:
wantT0befriends wrote:

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'7,7,7,7),'pawnsBaseRank':3}-
3,yN,1,yR,yK,yQ,yR,1,yN,3/
5,X,X,X,X,5/
3,X,yP,yP,yR,yR,yP,yP,X,3/
bN,1,X,3,yP,yP,3,X,1,gN/
2,bP,8,gP,2/
bR,X,bP,8,gP,X,gR/
bQ,X,bR,bP,6,gP,gR,X,gK/
bK,X,bR,bP,6,gP,gR,X,gQ/
bR,X,bP,8,gP,X,gR/
2,bP,8,gP,2/
bN,1,X,3,rP,rP,3,X,1,gN/
3,X,rP,rP,rR,rR,rP,rP,X,3/
5,X,X,X,X,5/
3,rN,1,rR,rQ,rK,rR,1,rN,3

Name: Compiling chest

Rules: Capture the king, N-check 7, +20 points for kings/checkmate, Pawns promote to BNR, Pawn starting rank: 3rd, Promotion rank 5th.

Info: By wantT0befriends

 

Games: https://www.chess.com/4-player-chess?g=4219925 https://www.chess.com/4-player-chess?g=4219853

 

https://www.chess.com/4-player-chess?g=4220199

https://www.chess.com/4-player-chess?g=4220316

wantT0befriends

https://www.chess.com/4-player-chess?g=4220316

 

BoxJellyfishChess

@WantT0befriends damn it, stop spamming, put everything into one post and only post when you have all your games

wantT0befriends

ok

 

BoxJellyfishChess
wantT0befriends wrote:
wantT0befriends wrote:
wantT0befriends wrote:

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'7,7,7,7),'pawnsBaseRank':3}-
3,yN,1,yR,yK,yQ,yR,1,yN,3/
5,X,X,X,X,5/
3,X,yP,yP,yR,yR,yP,yP,X,3/
bN,1,X,3,yP,yP,3,X,1,gN/
2,bP,8,gP,2/
bR,X,bP,8,gP,X,gR/
bQ,X,bR,bP,6,gP,gR,X,gK/
bK,X,bR,bP,6,gP,gR,X,gQ/
bR,X,bP,8,gP,X,gR/
2,bP,8,gP,2/
bN,1,X,3,rP,rP,3,X,1,gN/
3,X,rP,rP,rR,rR,rP,rP,X,3/
5,X,X,X,X,5/
3,rN,1,rR,rQ,rK,rR,1,rN,3

Name: Compiling chest

Rules: Capture the king, N-check 7, +20 points for kings/checkmate, Pawns promote to BNR, Pawn starting rank: 3rd, Promotion rank 5th.

Info: By wantT0befriends

 

Games: https://www.chess.com/4-player-chess?g=4219925 https://www.chess.com/4-player-chess?g=4219853

 

https://www.chess.com/4-player-chess?g=4220199

https://www.chess.com/4-player-chess?g=4220316

This is too similar to pawn cramp

Tails204

Red Valley
https://www.chess.com/4-player-chess?g=4223179

BoxJellyfishChess

I like the idea but there are a few issues currently:

1. blue and green have one rook blocked by a wall, yellow has both rooks not blocked by wall

2. yellow has rook on same file as the zombie's royal piece.

3. red's material is not distributed evenly

right now yellow has advantage. I suggest removing the hawk-walls, making red royal into a stronger piece (at least 5 pts piece, like for example a rook), and making red's pieces the same value on each rank (5 pt pieces like rooks bishops on 3rd rank, all amazons on 2nd, or whatever).

TheFloweringPot

Name: The Heart of Chess.

[StartFen4 "R-0,1,0,1-1,0,1,0-1,0,1,0-0,0,0,0-0-3,X,X,X,X,X,X,X,X,3/3,X,X,X,X,X,X,X,X,3/3,X,X,X,X,X,X,X,X,3/X,X,X,yR,X,X,X,X,X,X,rR,X,X,X/X,X,1,yN,yP,X,X,X,X,rP,rN,1,X,X/X,2,yB,yP,1,X,X,1,rP,rB,2,X/yG,2,yK,yP,4,rP,rQ,2,rG/yG,2,yQ,yP,4,rP,rK,2,rG/X,2,yB,yP,4,rP,rB,2,X/X,X,1,yN,yP,4,rP,rN,1,X,X/X,X,X,yR,yP,4,rP,rR,X,X,X/3,X,yP,4,rP,X,3/3,X,X,4,X,X,3/3,X,X,X,2,X,X,X,3"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking PointsForMate=40 EnPassant CaptureTheKing Prom=1"]
[CurrentMove "0"]

 

Rules still on top.

Can you put this plz

 

 

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