Dead King Walking (used to be a 4PC Variant, now is a part of standard rules)

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novant

"you have been granted temporal stasis"!

novant
spacebar wrote:

I really like DKW too. But I don't understand what you are saying e4?  the "luck" is just as bad? can still gift pieces? huh?

People have discussed the unfairness/randomness/luck of who get's a resigned kings for as long as I can remember. The fact that resigned kings are worth anything at all is a necessary evil needed so that people don't resign before getting checkmated.

I think the luck factor is greately reduced with DKW. The fun/trickiness of stealing / not giving mates is extended to resigned kings. Further the possibility that the points get shared (by stalemating) is introduced, which in I can envision being much fairer than one lucky player getting the +20 in many cases. A player who was about to checkmate a king when he resigned will generally likely still be quickest to checkmate the walking king. 

On a side note, we have gone back to the original rule that getting stalemated will earn you +20, which makes resigning an infererior option in most cases. Players will play on trying to get stalemated, making the game more interesing for all players. I expect this to lead to a lot fewer resignations overall.

@Predator777rus while i appreciate your opinion, it would be a lot more interesting to hear WHY you think it's stupid/not smart/not good? (like check_out_23 who explained where he is coming from). Otherwise I guess you are just not interested in any kind of discussion, which is kinda sad)

 

a "necessary evil" yep...    core issues are a must in any successful business ...take it from someone who is currently not succeeding at all

novant

maybe you should have a timer on the DKW instead of an in-game timer button!

novant

"your king will blow up after X amount of time" 

novant

put a timer ticker over the dkw counting to zero

The_Persians

DKW is terrible. how did guys at chess.com came up with the Idea I don't know but If they wanted to make the game better they failed at this specific feature because:

1- chess is a game of logic and anticipation , If there is no logic behind my opponent's moves what is the point of playing CHESS at all? How am I supposed to plan my next move If I can not guess their move?

2- for example I cornered an opponent so he/she does have no better choice but resign, shouldn't my right be respected to capture their king in just one move? or I have to chase a wandering piece forever?

 

I-I_I-I
Armin_HN 写道:

DKW is terrible. how did guys at chess.com came up with the Idea I don't know but If they wanted to make the game better they failed at this specific feature because:

1- chess is a game of logic and anticipation , If there is no logic behind my opponent's moves what is the point of playing CHESS at all? How am I supposed to plan my next move If I can not guess their move?

2- for example I cornered an opponent so he/she does have no better choice but resign, shouldn't my right be respected to capture their king in just one move? or I have to challenge an wandering piece forever?

You know, 4pc is such a complicated game that many newbies' moves look illogical too. You shall try to punish those illogical players using your logical moves happy.png

I mean, if I'm not clear enough, being illogical/random isn't a good reason to remove DKW.

Also, a check before a resign usually doesn't deserve a free king.

spacebar

Since update this morning:
Checking resigned kings does not count for double- or triplechecks.

 

 

novant
Armin_HN wrote:

DKW is terrible. how did guys at chess.com came up with the Idea I don't know but If they wanted to make the game better they failed at this specific feature because:

1- chess is a game of logic and anticipation , If there is no logic behind my opponent's moves what is the point of playing CHESS at all? How am I supposed to plan my next move If I can not guess their move?

2- for example I cornered an opponent so he/she does have no better choice but resign, shouldn't my right be respected to capture their king in just one move? or I have to challenge an wandering piece forever?

 

you said it yourself , so stop anticipating others to change right before your very eyes

The_Persians
I-I_I-I wrote:
Armin_HN 写道:

DKW is terrible. how did guys at chess.com came up with the Idea I don't know but If they wanted to make the game better they failed at this specific feature because:

1- chess is a game of logic and anticipation , If there is no logic behind my opponent's moves what is the point of playing CHESS at all? How am I supposed to plan my next move If I can not guess their move?

2- for example I cornered an opponent so he/she does have no better choice but resign, shouldn't my right be respected to capture their king in just one move? or I have to challenge an wandering piece forever?

You know, 4pc is such a complicated game that many newbies' moves look illogical too. You shall try to punish those illogical players using your logical moves 

I mean, if I'm not clear enough, being illogical/random isn't a good reason to remove DKW.

Also, a check before a resign usually doesn't deserve a free king.

I've been playing 4PC since its very beginning and I know there is always somewhat chaos in every game even with players of higher ratings. but the fact that the board itself turns into a player sounds crazy to me.

I don't expect any 4PC game to be predictable or even logical when Im playing against people, but " I Expect the Pieces Act Like Pieces!" instead of like watching a chimp moving them in random directions.

in conclusion, for me 4PC is a resemblance of real world power games, with all temporary alliances, switch sides, betrayals, strategies and etc.. so if you try to clean the game of it's essential beauties then nothing remains to enjoy.

I-I_I-I

> I've been playing 4PC since its very beginning

Really? Your profile said that you started in Nov 2018, only a week earlier than me. 4PC itself was created before Sept 2017. So either this is your 2nd account (illegal) or you are lying.

 

>  I Expect the Pieces Act Like Pieces!

But dead kings DO make king moves, just imagine a newbie comes and sits in place of the previous player when DKW happens.

 

> in conclusion, for me 4PC is a resemblance of real-world power games, with all temporary alliances, switch sides, betrayals, strategies and etc.. 

Lol. Chess is very different from real-world events. In chess, every player starts with equal material. But IRL the differences between countries are tremendous. Chess may look like a war, but they are not comparable.

 

I completely understand that being random is a big disadvantage of DKW for many. But I believe it brings even more benefits for 4pc.

The_Persians

> Really? Your profile said that you started in Nov 2018...

oh we have a smart ass detective here. yes I've been playing since the beginning but I deactivated my previous account and created a new one. now does this information help you sleep better at night? 

>But dead kings DO make king moves, just imagine a newbie comes and sits in place...

It's like a Poker table that keeps making random bets after a player folds. are you serious? it is not even a newbie it is a totally mindless machine.

 

> Lol. Chess is very different from real-world events.

Wow! what a lesson I just learned! you must be a guru or something!? thank for enlightening random people on the internet.

I think that's enough for my day. arguing with people like you makes me feel stupid.

I-I_I-I
Armin_HN 写道:

> Really? Your profile said that you started in Nov 2018...

oh we have a smart ass detective here. yes I've been playing since the beginning but I deactivated my previous account and created a new one. now does this information help you sleep better at night? 

>But dead kings DO make king moves, just imagine a newbie comes and sits in place...

It's like the Poker table keeps making random bets after a player folds. are you serious? it is not even a newbie it is a totally mindless machine.

 

> Lol. Chess is very different from real-world events.

Wow! what a lesson I just learned! you must be a guru or something!? thank for enlightening random people on the internet.

I think that's enough for my day. arguing with people like you makes me feel stupid.

Do you have to be that aggressive? Is it your honor to have a 2nd account? Also, what's your previous account? You are supposed to tell me or I'll consider you were lying (or probably cheating).

You needn't be such a non-sense jerk. If you think what I've said is wrong, you just need to point it out and explain the reason. Name-calling is basically what a dick would do every day.

You just can't persuade me why DKW is bad and start harassing me. Shame on you.

The_Persians

I always mind respect when Im discussing a matter of disagreement. you made some off-topic points and assumptions which is not in the polite manner you expect from others.

 

anyways. my point being: DKW is like a Poker table that keeps making random bets after a player folds

 

peace and love.

I-I_I-I

Ok so if I'm not clear, my point is: DKW is random, but it brings more benefits than disadvantages. DKW is currently the best way to solve the 'resign when in check' issue IMO.

And for me, being random isn't even an issue.

Feel free to point out what is wrong in your opinion.

The_Persians

> DKW is currently the best way to solve the 'resign when in check' issue IMO

"resign when in check" is considered to be a problem while it is not, IMO. if a player is open for a check, and another is smart enough to anticipate the resignation, whether based on the time out, situation, psychology, or even a blind guess or collaboration, then he is rightful to capture the resigned king. 

with DKW you are wasting a correct sense of prediction in exchange for making the game more fair play? and is it really fair to spoil such smart move? 

like I said before, the 4PC specially FFA games could go dirty some times and I consider this to be the beauty of the game because it makes it more realistic and closer to the world we live in: Unfair from time to time.

 

I-I_I-I

If you even think it's ok for FFA to be dirty or realistic, then I have nothing else to say ¯\_(ツ)_/¯

Chess is chess. If you want to practice RL skills (psychology?) in chess, ¯\_(ツ)_/¯

Really, time-outs caused by network issues are unpredictable... Usually, the one who has their Queen closest to the resigned king gets the 20 pts. DKW really prevents such random luck...

(According to you, should everyone put their Queen to the king belonging to the player who has the most unstable connection, so that they will most probably get the points?)

Again, if you think it's completely acceptable, then I don't know what to say.

 

I mean, resigns  / time-outs are often unpredictable, and can even happen when the player is winning, due to lags / RL issues / etc. We shall have DKW to prevent the unfairness.

JonasRath

If a player resigns when in check, it means that the checker has done something to force a resignation. It's not "luck". People resigning due to "RL issues" is a non-issue, since it doesn't happen nearly often enough to be significant.

This is why I suggested in the other thread to keep DKW for disconnects, but not for resigns.

BabYagun

Guy, please offer a better solution. You know that we are open to suggestions.

> If a player resigns when in check, it means that the checker has done something to force a resignation.

1. He/she may think that is going to be checkmated, but it is not always true.

2. His/her mother said: "Close your game finally and come to eat!!!",- and the player resigned.

3. His/her baby cried and the parent resigned.

4. He/she is a troll.

5. He/she is a cheater and thinks that his 2nd account will capture that trophy king.

... more variants here + disconnections.

The_Persians

@JonasRath

> This is why I suggested in the other thread to keep DKW for disconnects, but not for resigns.

I think this will increase the number of disconnectors and does not solve the so called 'Issue'. If I can disconnect to save my king from getting captured by a player who did the check, there is a good chance that I will do, in certain circumstances.