Agree with you Indi. After 3 years ( time when I discovered 4pc ) we have only 10.000 new members! Too little!
Please, if you're not interested in a topic, don't write all kinds of nonsense - it's not funny, trust me. Open a new topic and make fun of yourself as much as you want, just avoid serious topics anymore.
I quite often see total beginners in Solo (!) which is the most complicated mode, in blitz, in bullet... Very certainly some also come to variants, etc. Have just played with another 1500? guy with ZERO games who joined a bullet game.
I.e. someone comes, sees just ANY GAME, clicks on it (to find out what 4p chess is about), and then either tries to understand what's on and gets mated or flags very fast, or simply disconnects.
WHAT THEN? In many cases he simply won't come back, ever. And will explain to all that 4p chess is just bullsh1t, with no interest.
As a consequence, our beautiful hobby remains a ghetto for happy few. That's not good.
It's at least 2 years that I've been repeating that:
- new players shouldn't even see variants, Solo, bullet, hyperbullet, etc., but only standard FFA and Teams and in 1/15. Until they've played let's say 20 or 50 games.
Today people enter (per curiosity), click just on any game, find themselves in bullet, hyperbullet, solo, some weird variant, or simply antichess, don't even understand what's on and then leave. I've seen already so many cases of 0-gamers in Solo bullet (double difficulty!) who come, make 1 move and leave, and certainly never come back,
- all the internal structure of the 4p subsite should be rethought in-depth, with clearly Standard Rapid FFA and Teams presented apart, and everything else separately, for example when you pass your mouse on someone, no need to see 14 (!!!) ratings like now, it's totally counterproductive, and no need to have 14 leaderboards neither, etc., one should only be able to see in fact 5-6 main ones, the other being only accessible via specific pages for people who are interested in them as they anyway tend to play within small ghetto communities; same for arenas as well, these shouldn't be visible for newcomers,
- when one arrives, he shouldn't be even able to JOIN a game before he's seen either a small 30-60 sec. video or 3-4 pages of presentation with main rules, among which main chat rules as well, basic explanation about the different FORMATS, TIMINGS, MODES available, i.e. an introduction.
I am quite sure that we lose many potential excellent players just because they come, find themselves in something very specific and then never come back, as they haven't been received properly. As former Mktg director of one (large) website, I often say to myself that something is terribly wrong here and my heart is bleeding as I know that like that we condemn ourselves to remain a very narrow community whereas 4p chess deserves much better.
And I am sure it's simple to fix. With two separate spaces, "new comers" and "pros"... Not everything should be visible by the first category, definitely. Please, make it clear and simple for them. Later they will progress and discover new exciting possibilities and features.
(Same for game configuration: it is complex and shouldn't be accessible to new players who should only have simple TWO BUTTONS, "launch a 1/15 Teams game", "launch a 1/15 FFA game"). No +40, no anon., no 9p queens, no 11th rank promotion, etc. etc.