Analysis of our Vote Chess game against Dynamic Dutch Defense

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zetskie

I have finished the analysis with the assistance of two engines, Stockfish 12 and Dragon.

Our first 12 moves can be found in my database, it were our opponents who deviated and we immediately went wrong. 13.Nf4 or 13.Bb2 were better moves than 13.e4 and after 15.Bh6 (a move I thought was strong), we were even a bit worse. Black could have played 15... Ng4 and even if we win an exchange, they have a strong attack coming.

But instead of doing that, they went wrong with 16... Bf8 (16... exd4 would have been the correct move), where we found the best reply: 17.Bg5. Black could never recover from there. Even if we may not always have played the strongest move, we never gave away our advantage.

 

cookie3

zetskie, thank you for posting this analysis!  i enjoyed it.  at the end, coulsd you please explain how the weighted error value is?

zetskie

That's the new weight generated in ChessBase 16. I suppose that it is the average difference between the engines best move score and the score of the move that was played in the game (where 0 is equal and 1 is the value of a pawn). The values that we get from both engines are really good. I haven't analysed many of my own games with CB16 but the games that I have looked at scored worse (for me that is).

I have left these values for what it's worth. We all know that engines calculate really accurate but their positional jugement still is somewhat dubious. And in endgames they tend to get less accurate.