I don't want to hurt your feelings, but if you do not understand the concept, then you have indeed a problem of understanding of the game. It is exactly like having a discussion about why, in FFA, you kind of need to "Team" with your direct opponent at the beginning of the game, when you reach a certain level, versus the 1600 rated player that says no, it's FFA, I play solo. You are right: when playing 4 players chess in FFA, you do not need to team. But while you are red, and blue and green are teaming against you with 2 queens, I wonder how long you will last if yellow doesn't "Defend" you a little ? I also wonder if you will be last or if you truly believe that you will win the game, having green and blue target you and yellow doing nothing at all, and I mean really nothing but maybe also use the opportunity to take some of your pieces ?
We are currently having that type of discussion in antichess. If you are red, in antichess, and blue takes only yellow pieces, green also takes only yellow pieces, while yellow is taking only blue or green pieces: what happens ? They take each other's pieces, and you are left with all your burden pieces. Then, later in the game, once they are left with only pawns and a couple of Knights, they take the pawn that covers your rook. With your rook, you can now take all the left over pawns and pieces left in the game. Explain how you are going to win that game ?
You cannot, you will lose. No matter how skilled or strong of a player you are, you will lose because blue, green and yellow are only taking each other's pieces, and avoid you like the plague. I can show you many games like this. Because you depend on other's player to take your pieces, if they take another color instead, even if it is a very poor play, you will lose. This is my point.
In 4pc, if 3 players area teaming against you, it doesn't matter your rating or the way you play, you will lose.
When you have King of the hill, if players do not take your pieces at all, you move your king to the center and win the game before they are done taking each other's pieces. And while they are going to realize that you are going to win, it forces them to take your pieces, to prevent you from wining the game. Having King of the Hill forces other players to take your pieces, while they wouldn't necessarily if they don't want to. Do you understand now?
That has nothing to do with strategic moves, or mistakes made. That has to do with the entire overall game, and the way you can WIN. Without KOTH, you can only win when other player's grant you the pleasure of winning. Show me any game you won in antichess without KOTH, and I can tell you how the game could have completely change to the point that in the exact same game, you would have ended up being 4th instead of 1st, because of a single decision that was made in your favor, that would have ruined your game to the point you would have lost.
When you play with KOTH, and kings are still active, you do not depend on other players to win the game, therefore, it is a complete different game. One that requires skills and strategy not needed in basic antichess, because the main factor of winning in basic antichess is luck.
At my level of play, without exception, mistakes are the decider of all games played. Your play must indeed be sublime to have transcended errors.
I can't help but ask you: what does an error-free antichess game look like?
@e4bc4qh5qf7 ... Given the obvious superiority of @Magicsteph, the tournament hardly seems necessary.