Bug Reports

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Avatar of shell201211
MrXX2018 写道:
TheCheesePhoenix написал:
MrXX2018 wrote:

https://www.chess.com/variants/elimination-chess/game/28773276

Elimination chess result counts as Giveaway chess (I lose, while actually I should win this). Please fix this bug and refund my rating

If your last piece can capture an opponent's piece, the bare piece rule does not apply. However, as soon as you can no longer capture, you automatically forfeit the game. I believe this is intentional, as it allows players to save the game by losing their last piece by force.

Ok, I can understand this, but how I could know about it? I would play Rxc8 and win

It’s a feature;if you can capture, you won’t auto resign.

Avatar of shell201211

Promotion bug

Avatar of PrinceOnMao

There is no "Bells and Whistles" variant in all section, but if you find some game when this variant was available (like this one) and click "play" - it will create rated game which will change 5 rating composation components.


Moreover, if you press "edit" in such a game, it will change to casual and custom:

Before pressing


Edit menu


After pressing


Is it normal that you can get a rating in a game that is essentially casual and custom?
My rated game: https://www.chess.com/variants/custom/game/28849737/90/3

Avatar of ChessMasterGS

Can confirm. TL;DR:

Pressing play on a removed variant's old game allows you to play it rated, even though it should be casual.

Avatar of 1Username2awesome3
ChessMasterGS wrote:

Can confirm. TL;DR:

Pressing play on a removed variant's old game allows you to play it rated, even though it should be casual.

why did you have to tell them

that was gonna be fun

Avatar of binhphamthanh12

games with different number of N-checks when participating in the game are still normal but when entering the analysis table, it is very unusual

THERMOPYLAE 


custom game

♟️origin
♟️to the analysis table




 

Avatar of binhphamthanh12
PrinceOnMao đã viết:

There is no "Bells and Whistles" variant in all section, but if you find some game when this variant was available (like this one) and click "play" - it will create rated game which will change 5 rating composation components.


Moreover, if you press "edit" in such a game, it will change to casual and custom:

Before pressing


Edit menu


After pressing


Is it normal that you can get a rating in a game that is essentially casual and custom?
My rated game: https://www.chess.com/variants/custom/game/28849737/90/3

same mistake

Avatar of binhphamthanh12

gothic chess but the chariot piece is weird

Avatar of spacebar

>rated Bells and Whistles

This only works for games with the standard starting position (but not for games like this one https://www.chess.com/variants/custom/game/24573171/50/1).
Fwiw I don't see anything wrong with allowing a rated game that was once listed if it uses comp ratings. And the starting position check is more to not recreate comp ratings for old positions which will clog up the existing ratings. Not because it's unfair or anything.

Fwiw I'll leave it to @qilp to decide what he wants to allow.

Avatar of binhphamthanh12

I can't download any player's fen in this discussion thread        

(https://www.chess.com/clubs/forum/view/new-position-workshop-testing-thread)

Avatar of BeautifulGoose

I ve get a very irrating and classic bug.

I was playing 4 pc and i was winning. I have 30 points and my opponent have 5, and i don't see the clim win option. 

After 1 move, i resign to give 20 points to green and win by 26/30 but my opponent get 40 points instead of 20 and win!

Is a classic game, they was not rule "+40"

 

Game link : https://www.chess.com/variants/4-player-chess/game/28930296/64/1

😡😡😡

 

Avatar of 1Username2awesome3

What's the difference between the bug thread and bug reports?

Is one more active?

Avatar of binhphamthanh12

WHAT!


Avatar of 1Username2awesome3

yes that exists

Avatar of Green_Sleeves

I've got a weird bug that's hard to describe. Please bear with me.

First off, I can't castle queenside with this position:

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'noCorners':true}-bR,bγ,1,X,yR,yN,yB,yH,yK,yE,yQ,yB,yN,yR/bN,bγ,1,X,yP,yP,yP,yP,yP,yP,yP,yP,yγ,yγ/bB,bP,12/bQ,bP,10,X,X/bE,bP,10,gP,gR/bK,bP,10,gP,gN/bH,bP,10,gP,gB/bB,bP,10,gP,gH/bN,bP,10,gP,gK/bR,bP,10,gP,gE/X,X,10,gP,gQ/12,gP,gB/rγ,rγ,rP,rP,rP,rP,rP,rP,rP,rP,X,1,gγ,gN/rR,rN,rB,rQ,rE,rK,rH,rB,rN,rR,X,1,gγ,gR"]
[Variant "Teams"]
[RuleVariants "EnPassant PromoteTo=BEHNQR"]
[CurrentMove "20"]
[TimeControl "2 | 10"]

1. Ee1-f3 .. b6-c6 .. g13-g12 .. m8-k8
2. d2-d3 .. Na6-c7 .. h13-h12 .. m5-l5
3. Bc1-e3 .. b8-c8 .. g12-g11 .. m9-l9
4. Qd1-d2 .. b5-c5 .. h12-h11 .. k8-j8
5. Nb1-c3 .. c5-d5 .. e13-e12 .. j8-i8


With the same position, I can castle kingside, but look at where the king and rook end up. The king moves over four squares instead of two (like standard chess) or three (like Gothic chess).

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'noCorners':true}-bR,bγ,1,X,yR,yN,yB,yH,yK,yE,yQ,yB,yN,yR/bN,bγ,1,X,yP,yP,yP,yP,yP,yP,yP,yP,yγ,yγ/bB,bP,12/bQ,bP,10,X,X/bE,bP,10,gP,gR/bK,bP,10,gP,gN/bH,bP,10,gP,gB/bB,bP,10,gP,gH/bN,bP,10,gP,gK/bR,bP,10,gP,gE/X,X,10,gP,gQ/12,gP,gB/rγ,rγ,rP,rP,rP,rP,rP,rP,rP,rP,X,1,gγ,gN/rR,rN,rB,rQ,rE,rK,rH,rB,rN,rR,X,1,gγ,gR"]
[Variant "Teams"]
[RuleVariants "EnPassant PromoteTo=BEHNQR"]
[CurrentMove "17"]
[TimeControl "2 | 10"]

1. g2-g3 .. b6-c6 .. g13-g12 .. m6-l6
2. Hg1-f3 .. b9-c9 .. f13-f12 .. m7-l7
3. Bh1-g2 .. b11-c11 .. h13-h12 .. l6-k6
4. Ni1-j3 .. c6-d6 .. i13-i12 .. k6-j6
5. O-O


Finally, this is the weirdest part. If I remove all of the pieces on the back rank except the king and rooks, I can castle on either side. Kingside castling is the same as aforementioned. And if you queenside castle, the king doesn't move. All that happens is the rook jumps over the king.

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'noCorners':true}-bR,bγ,1,X,yR,3,yK,4,yR/1,bγ,1,X,yP,yP,yP,yP,yP,yP,yP,yP,yγ,yγ/1,bP,12/1,bP,10,X,X/1,bP,10,gP,gR/bK,bP,10,gP,1/1,bP,10,gP,1/1,bP,10,gP,1/1,bP,10,gP,gK/bR,bP,10,gP,1/X,X,10,gP,1/12,gP,1/rγ,rγ,rP,rP,rP,rP,rP,rP,rP,rP,X,1,gγ,1/rR,4,rK,3,rR,X,1,gγ,gR"]
[Variant "Teams"]
[RuleVariants "EnPassant PromoteTo=BEHNQR"]
[CurrentMove "1"]
[TimeControl "2 | 10"]

1. O-O-O


I really don't understand everything that's happening here. Something seems like it's definitely wrong. But along with this bug report, I have a feature request. Could you make it such that you can manually set the number of squares that the king moves when castling? I think this would really help to avoid confusion and optimize gameplay.

Thanks!

Avatar of Green_Sleeves

Alright, my little brother figured out why I couldn't castle queenside in the first setup XD It's because the rook jumps to the spot next to the king.

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'noCorners':true}-bR,bγ,1,X,yR,yN,yB,yH,yK,yE,yQ,yB,yN,yR/bN,bγ,1,X,yP,yP,yP,yP,yP,yP,yP,yP,yγ,yγ/bB,bP,12/bQ,bP,10,X,X/bE,bP,10,gP,gR/bK,bP,10,gP,gN/bH,bP,10,gP,gB/bB,bP,10,gP,gH/bN,bP,10,gP,gK/bR,bP,10,gP,gE/X,X,10,gP,gQ/12,gP,gB/rγ,rγ,rP,rP,rP,rP,rP,rP,rP,rP,X,1,gγ,gN/rR,rN,rB,rQ,rE,rK,rH,rB,rN,rR,X,1,gγ,gR"]
[Variant "Teams"]
[RuleVariants "EnPassant PromoteTo=BEHNQR"]
[CurrentMove "25"]
[TimeControl "2 | 10"]

1. Ee1-f3 .. b6-c6 .. g13-g12 .. m8-k8
2. d2-d3 .. Na6-c7 .. h13-h12 .. m5-l5
3. Bc1-e3 .. b8-c8 .. g12-g11 .. m9-l9
4. Qd1-d2 .. b5-c5 .. h12-h11 .. k8-j8
5. Nb1-c3 .. c5-d5 .. e13-e12 .. j8-i8
6. Hg1-h3 .. c8-d8 .. h11-h10 .. l5-k5
7. O-O-O

The feature request still stands, though, because this seems really weird. It looks like it's castling as if the king was still centered on the board. But it's not centered, so it's making things weird.

Avatar of Green_Sleeves

XD Yeah, that could be it.

By the way, credit to @binhphamthanh12 for coming up with the basic design for this board.

Avatar of binhphamthanh12

alpha style chess piece bug

this is the new amazon alpha chess piece

do you see the black part protruding

Avatar of shell201211


WHY IS THE POSTS LIKE THIS?

THE “FIRST” ONE SHOULD ACTUALLY BE THE LAST 

Avatar of 2Ritarit

 Variants, Atomic game ended with no points.

Game finishted but no points were changed.