That doesn't work out for me......
Bug Reports
The worst update of variant chess!!!
Description: error of scores and pieces in one of my games and even in analysis
Error 1: zombie chess piece
Like the picture why the piece of blue when giving up turns into a zombie (all pieces)
Error 2: The score displayed quickly on the screen is very strange
My game link: https://www.chess.com/variants/4-player-chess/game/53548407/15/3
That also happened to me in a game of war-for-throne
Fog of War has gone a bit funny
There's the 'fogged' squares which used to be greyed out, not sure how to change?
And yesterday I had a game where I could tell me opponents had moved a piece to a square because it went a kind of greyed out yellow colour, and there's no way I should have been able to see what they did
For example just now in this game I could see his bishop on c4 but there's no way I should know it is a bishop and then after that he moved a piece from D1 to D3 because the squares went yellow - it must have been the Queen (only possibility)
when will it be fixed and back to normal? Thanks

The game URL was:
https://www.chess.com/variants/custom/game/53579145/8/3
what is spell chess?
https://www.chess.com/news/view/clash-joins-chess-com
keep up with chess news ![]()
Freak spell chess glitch: https://www.chess.com/variants/spell-chess/game/53582640/36/3 I checkmated my opponent, but the game didn't end. My opponent resigned. Immediately after the game ended I got a "loadPGN" error because "R" is an illegal move. I do not currently know why the bug happened or how to recreate it.
I do not currently know why the bug happened or how to recreate it.
I think freezing a player's only way to take a piece and checkmating them can recreate it, it happened to me earlier today but I'm not sure if there's a foolproof way to do so
Ridiculous spell chess bug. My opponent took my king while he was in check!
Devs pls fix ty
That's not a bug. Players can ignore check if they can take out their opponent's king.
Ridiculous spell chess bug. My opponent took my king while he was in check!
Devs pls fix ty
That's not a bug. Players can ignore check if they can take out their opponent's king.
Where is this information mentioned?
Where is this information mentioned?
It's universal. If your opponent takes out your king, it doesn't matter if you could take out your opponent's king next move. Your king got captured first.
Where is this information mentioned?
It's universal. If your opponent takes out your king, it doesn't matter if you could take out your opponent's king next move. Your king got captured first.
But that literally defeats the point of check lol.
Edit: if I cannot move into check, and I cannot make any other move while in check except to take the opponent's king, then what is the point of check?
It really doesn't, the logic is that checkmate is basically an unstoppable threat to take a king on the next move, and thus straight up capturing the king without delay is more important.
TL;DR it does and it doesn't.
The point of check in normal chess is that if you do not move your king, the enemy will take it.
In my example, I am in theoretical check because the opponent can take my king if and only if they use the jump spell. I will call this jump check.
I then put my opponent in normal check, meaning I can take my opponent's king with or without any spells, if they do not move their king.
The game, to some extent, is able to realise that since I was in jump check first, that trumps me putting my opponent into normal check, and so they are allowed to take my king.
However, if my opponent had put me in normal check instead of jump check, I would not be able to make a move to also put their king in check, even if after that move they would be able to take my king.
Given these facts, evidently, the game recognises that since I was noob enough to "move while in check" (jump check, that is), I deserve to have my king taken even though I put my opponent in check because I didn't move my king out of check.
Now, if the game recognises jump check as check, and thus allows you to take the enemy king via the jump spell even if you are in check, then it could treat jump check as a normal check and notify you that you need to move your king out of check. Likewise, if any move you make would still result in your king being taken on the next move using the jump spell, then this would be jump checkmate.
However, this would deny players the pleasure of taking the opponent's king, which I dislike.
To conclude, I said, "that literally defeats the point of check". This statement can only be considered false if we are treating jump check as a thing (even if you can move while in jump check), in which case, the game acknowledges jump check and allows the player who issued the jump check the honor of taking the opponent's king regardless of being in check, because the opponent moved while they were in jump check.
This is fine, but the logic of this being a possibility can not be clearly deduced from the rules currently given about the game. This is my only issue with this.
Freak spell chess glitch: https://www.chess.com/variants/spell-chess/game/53582640/36/3 I checkmated my opponent, but the game didn't end. My opponent resigned. Immediately after the game ended I got a "loadPGN" error because "R" is an illegal move. I do not currently know why the bug happened or how to recreate it.
Had a similar bug in this game. After I checkmated, pieces greyed out and the end game sound played, but the game didn't end. Other player had to resign, and the only button I had available was the Draw button.
Another bug in this game. If it is not a bug please explain why.
https://www.chess.com/variants/spell-chess/game/53591251
On move 13, they play rook d1 check, and I want to freeze their bishop and take the rook, but it doesn't let me. Since the rules say that spells must be cast before making a chess move, and frozen pieces cannot check or checkmate king, and both casting the freeze spell and moving the king take place on my turn, I don't see why I can't freeze the bishop and take the rook.

There's no bug lol