[CEC] Part 2 - Endgames for Class "E" (1000 - 1199)

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Silman's Complete Endgame Course.

What Can (or Cannot) Mate vs. Lone King

Can: Q, Rx2, R, Bx2, B+N

Cannot: P, B, K, Nx2

Example:

In K vs. Nx2, mate can be avoided by the lone king if the corners of the board are avoided.


Minor Piece vs. Queen

B vs. Q

Black wins by treating  the endgame as K+Q vs. K while avoiding squares of the bishop's color.

 

K vs. Q

Tips:

Look out for knight forks.

Use K+Q as a team.

Chase the enemy K to the side of the board.


Understanding the King

Use Your King!

  • K is powerful when there are few pieces
  • Rush K to board center in the endgame

 

Opposition

Def'n: when K's are directly opposite one another and share 3 adjacent ("blockade") squares

  • having the move (i.e. if it's your turn) during opposition is BAD
  • during opposition, the active player gives up control of one of the 3 blockade squares

Rook Pawns