Chance Chess

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Avatar of modernchess

Hello all, after a while of secluded thought, I have managed to come up with quite a few daft variants, the sanest of which I will show here. The name of this variant is Chance Chess, for obvious reasons. This variant is played with the same rules as normal chess, but at the start of each move, the player lists three possible moves to play in the situation. The move actually played will be determined by a regular 6-sided die, rolled by a non-involved neutral party. (Rolls 1-2= 1st move, 3-4= 2nd move, 5-6= 3rd move). Play will continue until checkmate, or resignation. In situations where there are not three playable moves, the move will either be absolutely forced, or determined by a 50-50 roll, with only two choices named. In situations with less than three good moves, well, too bad, that's how the game is played. I think this game will produce funny, more even games, that everyone can enjoy. I understand many of you may be vehemently opposed to this variant, as it takes much of the skill from the game, but if you don't like it, you don't have to play. Thanks for listening.

Avatar of CoachConradAllison

I will try it, who will role the dice, we need a fair way.

Avatar of preachingforjesus

this is simular to some of the original rules where a die roll determined which kind of piece you could move. the problem with doing a variant like this on this site is lack of a varifiable random number generator.

Avatar of modernchess
preachingforjesus wrote:

this is simular to some of the original rules where a die roll determined which kind of piece you could move. the problem with doing a variant like this on this site is lack of a varifiable random number generator.


That's why a neutral person will roll a die, to determine.

Avatar of D_Plew

some other neat ideas for chess variants of chess with dice are you cen move a sliding peice the amount of space shown on a die (eg: you decide to move a rook, you roll a 6, you may now move the rook 6 spaces in any orthagonal direction.) or if your peices are not on definate squares (I got the idea of this from quantum mechanics) The peices have square that they are meant to be on, but every move (when they are involved) they are on a random square within the 3 x 3 grid of the square they are supposed to be on, and the surronding squares. You don't know which square they are on until the peice has moved.