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ChessMasterGS написал:

Also, will the test server also be taken down or will it just run independently without being changed?

Test server used active in 2 cases:

  • To test some new things
  • To play games when main server down

That way, it will be changed before main server.

angelo_5113

so variants and 4pc becoming same thing?

CursedLonewolf
angelo_5113 wrote:

so variants and 4pc becoming same thing?

They have been the same for ages

angelo_5113

no like same server

CursedLonewolf
angelo_5113 wrote:

no like same server

Well, yes they will be

CursedLonewolf

I know it's the hard time since there're h*ll lots of things in 4pc

Duck

Why is hyperbullet all smooshed into one category? 

ChessMasterGS

RIP TEST SERVER

https://chess.com/4pc-test

chesswhizz9

mar 25

merge to varients

Deadban

I'm curious about why all the variants leaderboard got removed. Any idea?

At_d0sA_fNLt_Laris

exit 4 Player Chess in order to go back to variants and then click leaderboards, because any 4PC variants are separated from 4 Player Chess

dragonchessgaming746149

can i be admin

ChessMasterGS
bagdavadze7 wrote:

I've noticed a pretty solid decrease in the games and players lately

That's a simple one, and in short, the game is basically frozen in place.

  1. Chess.com isn't advertising variants, so new players usually come from friends' recommendations or from accidentally clicking on the tab.
  2. Chess.com's official guides and support.chess.com pages are extremely out of date (2-3 years), and with most 4PC tacticians not making their own guides after the merge of variants and 4 Player Chess, it's hard to improve on your own.
  3. Server issues, although mostly fixed, still persist to this day in the form of unannounced maintenance times, lack of transparency, etc.
  4. The interface is reported to be somewhat hard to navigate for some users (although this is mostly from the not-so tech savvy people).
ChessMasterGS

When I say the game is frozen, take a look here:

This is 4PC (blue) and Duck Chess (red).

Both of them had their spikes when big content creators (2020, GothamChess, etc.), (2022-2023, IMRosen, etc.) made videos popularizing them. But without continuous support and a clear lack of views, they stopped making videos as if it were a trend (which it was, in a regard), which clearly is a problem.

After the huge spike in the early months of this year, we likely retained about new 1000 players who now continuously play (just by looking at leaderboard numbers), but 4PC has never gotten popular and stayed popular, and Duck Chess is now just a husk of its former glory meh

(Obviously, I am not a statistician, I'm just using common sense, but it's a sensible way to see it regardless)

LazyImp
ChessMasterGS wrote:
bagdavadze7 wrote:

I've noticed a pretty solid decrease in the games and players lately

That's a simple one, and in short, the game is basically frozen in place.

  1. Chess.com isn't advertising variants, so new players usually come from friends' recommendations or from accidentally clicking on the tab.
  2. Chess.com's official guides and support.chess.com pages are extremely out of date (2-3 years), and with most 4PC tacticians not making their own guides after the merge of variants and 4 Player Chess, it's hard to improve on your own.
  3. Server issues, although mostly fixed, still persist to this day in the form of unannounced maintenance times, lack of transparency, etc.
  4. The interface is reported to be somewhat hard to navigate for some users (although this is mostly from the not-so tech savvy people).

When (if ever) there is a Teams Championship, I am thinking of taking a 2000-2200 player and teaching them the finer points of the game. Afterwards, I'd be open to making a guide towards that same audience.

LazyImp
ChessMasterGS wrote:

When I say the game is frozen, take a look here:

This is 4PC (blue) and Duck Chess (red).

Both of them had their spikes when big content creators (2020, GothamChess, etc.), (2022-2023, IMRosen, etc.) made videos popularizing them. But without continuous support and a clear lack of views, they stopped making videos as if it were a trend (which it was, in a regard), which clearly is a problem.

After the huge spike in the early months of this year, we likely retained about 1000 players who now continuously play (just by looking at leaderboard numbers), but 4PC has never gotten popular and stayed popular, and Duck Chess is now just a husk of its former glory

(Obviously, I am not a statistician, I'm just using common sense, but it's a sensible way to see it regardless)

I'd be curious to see how this Google trend data compares with server data such as number of games, number of players, etc. Of course this information has not been made readily available to most, although it definitely should.

HSCCCB

Things I see as fixable issues. I think the interface could be clearer; I think it may be overwhelming. I also worry that many players get in games against higher rated players. I wonder and hope 4pc and variants tracks players to see what variants, game results, and strength of opponents maximizes retention

phantuantinh123

Hi 😅

GiaHung250615

hi

Karnakatz

Why aren't a few club admins consulted before enhancements are made that affect clubs? Many, "Enhancements", just make things more difficult.