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Avatar of angelo_5113

so variants and 4pc becoming same thing?

Avatar of CursedLonewolf
angelo_5113 wrote:

so variants and 4pc becoming same thing?

They have been the same for ages

Avatar of angelo_5113

no like same server

Avatar of CursedLonewolf
angelo_5113 wrote:

no like same server

Well, yes they will be

Avatar of CursedLonewolf

I know it's the hard time since there're h*ll lots of things in 4pc

Avatar of Duck

Why is hyperbullet all smooshed into one category? 

Avatar of ChessMasterGS

RIP TEST SERVER

https://chess.com/4pc-test

Avatar of chesswhizz9

mar 25

merge to varients

Avatar of Deadban

I'm curious about why all the variants leaderboard got removed. Any idea?

Avatar of At_d0sA_fNLt_Laris

exit 4 Player Chess in order to go back to variants and then click leaderboards, because any 4PC variants are separated from 4 Player Chess

Avatar of dragonchessgaming746149

can i be admin

Avatar of ChessMasterGS
bagdavadze7 wrote:

I've noticed a pretty solid decrease in the games and players lately

That's a simple one, and in short, the game is basically frozen in place.

  1. Chess.com isn't advertising variants, so new players usually come from friends' recommendations or from accidentally clicking on the tab.
  2. Chess.com's official guides and support.chess.com pages are extremely out of date (2-3 years), and with most 4PC tacticians not making their own guides after the merge of variants and 4 Player Chess, it's hard to improve on your own.
  3. Server issues, although mostly fixed, still persist to this day in the form of unannounced maintenance times, lack of transparency, etc.
  4. The interface is reported to be somewhat hard to navigate for some users (although this is mostly from the not-so tech savvy people).
Avatar of ChessMasterGS

When I say the game is frozen, take a look here:

This is 4PC (blue) and Duck Chess (red).

Both of them had their spikes when big content creators (2020, GothamChess, etc.), (2022-2023, IMRosen, etc.) made videos popularizing them. But without continuous support and a clear lack of views, they stopped making videos as if it were a trend (which it was, in a regard), which clearly is a problem.

After the huge spike in the early months of this year, we likely retained about new 1000 players who now continuously play (just by looking at leaderboard numbers), but 4PC has never gotten popular and stayed popular, and Duck Chess is now just a husk of its former glory meh

(Obviously, I am not a statistician, I'm just using common sense, but it's a sensible way to see it regardless)

Avatar of LazyImp
ChessMasterGS wrote:
bagdavadze7 wrote:

I've noticed a pretty solid decrease in the games and players lately

That's a simple one, and in short, the game is basically frozen in place.

  1. Chess.com isn't advertising variants, so new players usually come from friends' recommendations or from accidentally clicking on the tab.
  2. Chess.com's official guides and support.chess.com pages are extremely out of date (2-3 years), and with most 4PC tacticians not making their own guides after the merge of variants and 4 Player Chess, it's hard to improve on your own.
  3. Server issues, although mostly fixed, still persist to this day in the form of unannounced maintenance times, lack of transparency, etc.
  4. The interface is reported to be somewhat hard to navigate for some users (although this is mostly from the not-so tech savvy people).

When (if ever) there is a Teams Championship, I am thinking of taking a 2000-2200 player and teaching them the finer points of the game. Afterwards, I'd be open to making a guide towards that same audience.

Avatar of LazyImp
ChessMasterGS wrote:

When I say the game is frozen, take a look here:

This is 4PC (blue) and Duck Chess (red).

Both of them had their spikes when big content creators (2020, GothamChess, etc.), (2022-2023, IMRosen, etc.) made videos popularizing them. But without continuous support and a clear lack of views, they stopped making videos as if it were a trend (which it was, in a regard), which clearly is a problem.

After the huge spike in the early months of this year, we likely retained about 1000 players who now continuously play (just by looking at leaderboard numbers), but 4PC has never gotten popular and stayed popular, and Duck Chess is now just a husk of its former glory

(Obviously, I am not a statistician, I'm just using common sense, but it's a sensible way to see it regardless)

I'd be curious to see how this Google trend data compares with server data such as number of games, number of players, etc. Of course this information has not been made readily available to most, although it definitely should.

Avatar of HSCCCB

Things I see as fixable issues. I think the interface could be clearer; I think it may be overwhelming. I also worry that many players get in games against higher rated players. I wonder and hope 4pc and variants tracks players to see what variants, game results, and strength of opponents maximizes retention

Avatar of phantuantinh123

Hi 😅

Avatar of GiaHung250615

hi

Avatar of Karnakatz

Why aren't a few club admins consulted before enhancements are made that affect clubs? Many, "Enhancements", just make things more difficult.

Avatar of ChessMasterGS
Karnakatz wrote:

Why aren't a few club admins consulted before enhancements are made that affect clubs? Many, "Enhancements", just make things more difficult.

Are you in the wrong club?