Chess++: An ✨Elegant Variant of Standard Chess.

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rajdeepchss

Chess++(ChessPlusPlus) is an Elegant extension of standard chess, If given proper attention, Love and support can take over the world. It introduces a new piece called the Gulti keeping all the other rules of standard chess same. Gulti acts as a teleportation tool in the board.

Why This World Needs Chess++ :
Despite its brilliance, standard chess has grown increasingly rigid at high levels — with memorized openings, repeated draws, and overly defensive positions becoming common. Many games are decided by engine-prepped lines rather than over-the-board creativity. Chess++ addresses these issues head-on by introducing the Gulti, a teleportation piece that breathes life into stale positions, breaks through passive defenses, and rewards creative, adaptable playstyles over rote memorization. It offers a fresh layer of strategy without abandoning the elegance of classical chess, making the game more dynamic, unpredictable, and fun — both for players and spectators.
Full rule sets attached here ..

(Note That : Chess++ has 3-4 main elementary rule . Reason why it might seem a lot of cause I have also mentioned all the derived rule here and discussed all the possible scenario that one can come across during gameplay so that reader do not have any room for doubt )

For more detailed understanding you can read my Full paper on Chess++ by clicking here 👉(Full Paper)

Daniel0772313

I could try coding thiss

rajdeepchss
wrote:

I could try coding thiss

can you make me a website for play testing the variant ?? where 2 player can play each other online upon sharing some invite link ??

Daniel0772313

Its possible but I also am not very great at programming but its do able (with chatgpt)

Daniel0772313

but the rules list is so complicated

rajdeepchss
wrote:

but the rules list is so complicated

Its not actually . If you read the rules carefully Its just one implying other . I explained all possibilities a player can come across so no room for doubt remains .

Let me explain... there are only 3 elementary rules added in Chess++ That is .. 1.Gulti moves ones step in any direction . can only move to unoccupied square and can only move when no piece is sitting on it . 2. Gulti acts as a portal between two square , enabling only non pawn pieces to teleport . 3 . The capturing rules of the gulti . (and some Initial mobility facilitating move only valid for first turn) and also some interaction with standard chess pieces(It treats it as empty square ). thats all .

All the other rules can be derived from the above 3 elementary rules combined with standard chess rules. For example --the castling rule . In standard chess castling is only allowed if no in between squares are threatened by opponents piece and no standard chess pieces are in between. if you combine this with rule 2 above you get Chess++ castling rule .

another example is-- you can only teleport to other end of gulti if its not occupied by your own piece . that is because in standard chess you cannot move to a square where your piece is already there . and if some opponents piece is there its captured (for non pawn piece, capture by pawn happens diagonaly) in Chess++ if you add them with gulti thats capturing via teleportation rule .

you think there are lot of rules cause I explained all the elementary rules along with all the derived rules and also explained all the possible scenario that can happen in chess++ game so player don't have any room for doubt.

rajdeepchss
Daniel0772313 wrote:

Its possible but I also am not very great at programming but its do able (with chatgpt)

I can give you the game implementation in python code . can you create me the website??

Daniel0772313

I mean I will read the doc but ok

Daniel0772313

Can you create like a texture for the gulti I dont know what it would look like

Daniel0772313

I guess its gonna be a sqaure then

rajdeepchss
wrote:

I guess its gonna be a sqaure then

yahh , it should be enough to show that there is a gulti present there ..

QuantumMotive

variants.world

This is where all variants are posted and then taken into consideration, and if it’s good they will post onto the official chess.com variants page.

Daniel0772313

Raj, if you do have the python implementation that could speed things up alot.

ChessMasterGS
QuantumMotive wrote:

variants.world

This is where all variants are posted and then taken into consideration, and if it’s good they will post onto the official chess.com variants page.

That’s for custom variants made using the variants editor

rajdeepchss
wrote:
QuantumMotive wrote:

variants.world

This is where all variants are posted and then taken into consideration, and if it’s good they will post onto the official chess.com variants page.

That’s for custom variants made using the variants editor

yes

rajdeepchss
Daniel0772313 wrote:

Raj, if you do have the python implementation that could speed things up alot.

yahh , I am already working on that . I have feww exams coming ahead .. are you going to help me making the website??

Daniel0772313

Yes, I am able to make a website but like should it be a python flask type thing or a node.js, its really the only thing I am able to use to set up a webserver

rajdeepchss
wrote:

Yes, I am able to make a website but like should it be a python flask type thing or a node.js, its really the only thing I am able to use to set up a webserver

any think that works is fine .. right now I don't need a full fledged website . I just need a web platform to playtest my Idea .. I will provide you the backend python implementation code soon ..

Daniel0772313

Thanks!