1. Once a player has awakened their cursed technique, they must declare their participation in the Culling Game at the colony of their choice within 19 days.
Players were awakened by Kenjaku at around Midnight on October 31st. This gives players like Tsumiki Fushiguro until roughly November 19th to declare their participation. (Only if they want, write accept, and then join to join with colony name)(time is starts when you type accept)
2. Any player who breaks the previous rule will be subject to cursed technique removal. (For 19 days) (Also removed from game)
3. Non-players who enter a colony become players at the moment of entry and will be considered to have declared participation in the Culling Game. (All who write cancel before join, after cancel, exit/leave)
Civilians already inside a barrier at the start of the game will be given at least one chance to exit safely.
4. Players score points by ending the lives of other players. (Players will be healed with RCTand removed from game with technique)
5. The point value of a player's life is decided by the game master. As a general rule, sorcerers are worth 5 points and non-sorcerers are worth one point.
Cursed spirit participants are worth 5 points as well.
6. Excluding the point value of the player's own life, a player can expend 100 points to negotiate with the game master and add a new rule to the game.
Rules cannot be subtracted.
7. In accordance with rule 6, the game master must accept any proposed new rule as long as it doesn't have a long-lasting effect on the game.
8. If a player's score remains the same for 19 days, they will be subject to cursed technique removal. (For 19 days, from game also)
Rules:
1. Once a player has awakened their cursed technique, they must declare their participation in the Culling Game at the colony of their choice within 19 days.
Players were awakened by Kenjaku at around Midnight on October 31st. This gives players like Tsumiki Fushiguro until roughly November 19th to declare their participation. (Only if they want, write accept, and then join to join with colony name)(time is starts when you type accept)
2. Any player who breaks the previous rule will be subject to cursed technique removal. (For 19 days) (Also removed from game)
3. Non-players who enter a colony become players at the moment of entry and will be considered to have declared participation in the Culling Game. (All who write cancel before join, after cancel, exit/leave)
Civilians already inside a barrier at the start of the game will be given at least one chance to exit safely.
4. Players score points by ending the lives of other players. (Players will be healed with RCTand removed from game with technique)
5. The point value of a player's life is decided by the game master. As a general rule, sorcerers are worth 5 points and non-sorcerers are worth one point.
Cursed spirit participants are worth 5 points as well.
6. Excluding the point value of the player's own life, a player can expend 100 points to negotiate with the game master and add a new rule to the game.
Rules cannot be subtracted.
7. In accordance with rule 6, the game master must accept any proposed new rule as long as it doesn't have a long-lasting effect on the game.
8. If a player's score remains the same for 19 days, they will be subject to cursed technique removal. (For 19 days, from game also)
I am player as well ofc, so now curses:
All: 500
Special grade: 50
I grade: 150
II grade: 150
III grade: 100
IV grade: 50