Debate: Is Clubstep harder then Theory Of Everything 2??

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ThunderSurge360

Which One of these levels are harder? Sumbit your opinion.

Mrmath

Theory 2 is more difficult by far.

It has many speed changes, a "Troll Gravity Ball", mini wave, more fake rings....

I can get 97% on Clubstep but only 41% on ToE2 (but if i spent 5700 attempts on ToE2 I'd probably be pretty far as well Tongue Out)

ThunderSurge360

41% Toe2?!?!?

ThunderSurge360

I got 21% Toe2

Electrodynamix360

TOE2 by far, 33% on clubstep but 22 on TOE2

Mrmath

Actually, now I think that ToE2 is easier.

I can get 58% on ToE2 very easily (the Troll Ball Part)

Electrodynamix360

. . . . . . 

Mrmath

I do change my mind a lot

Electrodynamix360

I think we noticed

Mrmath

Haha

Ethan_G

lel mind changer 

Mrmath

I beat them both so it matters not to me now

TheBlunderfulPlayer

I'd say ToE2 is a bit harder. (This is coming from someone who's beaten beaten both levels.)

yushi40

I am wholly aware this is an old post but will share my view anyway.

 

For me, it can be summed up like this.

 

Clubstep

Hard ship that requires very good control and straight flying ability

Easy spam cubes with the odd fake you must watch out for

No wave

No speed changes.

Very hard ufo (54% especially. Flappy Demon)

Relatively straightforward ball

Theory 2

Somewhat challenging ships (80% especially, but they are all hard except the first and 68%)

Cubes that need skill (you can't survive on memory and spam like clubstep)

Wave (double speed wave is a killer, mini wave at the end can easily catch you out)

UFO (these segments can cause trouble, especially the first 2. Mini UFO at end will cause pain. The first two are actually wave segments converted to UFO. Which makes things very hard)

Ball (You just need to look ahead and eventually learn it. It will cause you problems)

Some speed changes

 

For me this is how it works out

Clubstep requires strong ship and ufo ability, and to be good with timings. A high clickrate and a little bit of memory is the only prerequisite for the cubes. And the lone ball is not that bad. It just has a few tricks, and once you know those you will be fine. The 2nd from last ship and last ship require good control, especially if you want the coin. Antigravity mini-ship is a steep learning curve for everyone, especially at normal speed. It is much easier at higher speeds. 

Theory of Everything 2 requires confidence on orbs, you hit far more of them, especially at the start, which is an orb fest. You need good memory for the first and 3rd ships. The 2nd one needs some memory, and very strong timings, and the 4th one will give you hell if you are bad at timings (TIP. tap lightly and breathe out as you come up the steps before the 4th ship). The UFO segments will require good timing, but can be learnt. The wave can cause trouble, especially the mini at the end. The 2nd wave segment is harder than the first. For the ball segments, you just have to learn to look ahead. It will make everything a heck of a lot easier.

 

Overall, I think TOE2 is harder, but clubstep is still up there. TOE2 requires a more rounded skillset, and also has several very hard timings that just cannot be guessed. Clubstep also has some timings, but most of it's difficulty comes from the ship and ufo segments, the ball and cube don't really need that much. They are harder or insane level worthy at most. Clubstep is a demon due to the ship and ufo, and nothing else. TOE2 also has hard wave segments, which exceed the difficulty of the rest of the level (barring ships and ufo) and are harder than most of clubstep. The UFO and ship segments are also a test for even the most advanced players (not the Sunix's and Trusta's of this world though).

 

 

Python3-12-7

Why are you discussing gd in chess fourums???

davidcai7

9 year old Chess.com forum talking about geometry dash...

Checkmater69420_123

lmao. I think TOE 2 is harder than clubstep.

Python3-12-7
Checkmater69420_123 wrote:

lmao. I think TOE 2 is harder than clubstep.

I haven't even unlocked TOE 2 yet lol