As I understand it all endpoint data is cached. That's to say, when we examine it we're always seeing the state of some activity at a time in the past, not as it currently is.
There're some endpoints that the documentation describes as being updated only every 24 hours.
Does that begin to answer the question of why it would be rather pointless to provide endpoints for events that last just minutes?
I'm looking for a way to check if a player is currently in a blitz match and the link of the game, but I can't find an endpoint.
I would appreciate any help, thank you