Gamerule Idea: Eggshell Chess

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grable

The idea here is that each piece is an "eggshell" extremely delicate, and to be handled only when absolutely necessary! Each time you move a piece, it forms a "crack," and if it cracks too many times, it's dead.

I think in order for this to make sense, the king (or royal piece) would need to be excluded from the eggshell rule. It also might be a neat add-on to make each piece have a different durability. I.e. pawns are allowed 15 cracks, queens 10, and everything else 8.

FlyingPlane

I like it. 

gg7654

This sounds like a good idea. +1 

Retr0DaPetr0

even fairy pieces?

ajayjha25

+1

tacticspotter

+1 I think if each piece can be set individually will be better like e pawn 5 moves and f pawn can be 6 moves so it is also have more ideas for variants

tacticspotter

Like e pawn 5 moves and f pawn can be 6 moves

ilovebana

For some very powerful pieces, of course

WildfireD12

I like it +1

codecat

+1 good idea

7R0N1C

+100 
Very nice idea, I hope @Chesscom staff really take this idea into consideration especially because it can also work for 2pc.

tacticspotter
S_Srinivas 写道:

+1

This is a good variant

Is this variant casual or rated?

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Thy_Pie

...

 

+1

snorlaxmmm

Maybe we should allow piece to "heal" by staying in the same square for a certain time, for example, +1 "hitpoint" for every 5 consecutive move in which a piece rests. Pieces cannot heal more than their initial hitpoints.

Marksalsa

It is a fantastic idea!!!!

PigOfGuinea

cool!

+1

Snowpeltt

+100

Mega_Fuzzbug

+1 awesome!

Train29

+nineteen

IlikeHolidays

yeah great idea!