These four templates (with exception of pachinko maybe is an NCP without the zombie players) are themed similarly to:
https://www.chess.com/clubs/forum/view/wof-hill-monsters
In that they are meant to be cooperative versus the bot/zombie players. However they are set to a skill level more adequate for random players as opposed to an experienced team. For a random queue I find this good, but as in the WoF Hill Monsters we can see the objection that it should be a more difficult challenge with this cooperative setting.
If anyone wants to help me make these templates better to be submitted to a WoF or NCP format we can do so here. Personally I would like to wait to make more suggestions until others do as I could be biased towards the current settings if not for some reasonable input.
Hello variants enthusiasts, your club is relevant in that I would like a name for these templates as I am bad at naming things generally. I can give you a description of the templates alongside a game to look at. The first three I am rather confident in at this point, but the last one is the most recent development and if there is one I need suggestions on other than naming, it is that one. Once these are named and finalized I will be sure to post them in the variants club under WoF. Actually, the last one might be more NCP, but with bots I am not so sure. Thanks.
https://www.chess.com/variants/custom/game/26697244/0/1
A "Racing Kings" template where you must reach the top area with your rooks before red does, but yellow will actively slow you down. Impede red and fight through the center using your rooks immunity to checks/captures to your advantage.
https://www.chess.com/variants/custom/game/26743738/0/1
A custom template that is much like a lock and key mechanism. Careful to bypass the knights with your kings and not be checkmated, you must choose to spend your tempo wisely, as the 50 move rule will turn your game into a draw without proper planning.
https://www.chess.com/variants/custom/game/26748809/0/2
A custom template similar to a "Storming the Castle" scenario, enter the area, control the sides, and deliver a checkmating attack on your opponents. Be sure to cover eachother as the fog will make it difficult to anticipate every move.
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https://www.chess.com/variants/custom/game/26949570/0/4
This one is based off of a pachinko machine and I have not written a more interesting description.