Standard Hyperbullet For Beginners

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Noobs, are you tired of always losing against high rated people? I can show you how to get your rating to at least 1650 and maybe 1900. 

First, ENABLE PREMOVE! THIS IS THE GOLDEN RULE TO WINNING HYPER GAMES. Go to SETTINGS>> Enable Premoves. 

Second, premove moves that make your king safe. Also, be wary that you may blunder in the middlegame, but that is OK (unless you are playing hyper fiesta). Blundering in the middlegame is normal because everyone is premoving.

Third, don't castle. If you castle, you are exposed to big threats.

Fourth, optionally you can go for Scholar's mate. To do that, push your queen pawn (the pawn in front of your queen) 3 squares (move your queen pawn up 2 squares for the 1st move and then another square). Then, put your light squared bishop directly in front of your king pawn so that you cannot push your pawn in front of your king. Then, move your queen so that it blocks the bishop from a diagonal. If your victim is not careful, mate him by moving your queen so that your queen is checking the colour king you are attacking (if you are red, you attack blue and vice versa; if you are yellow, you attack green and vice versa).

That's all. Focus on king safety (or go for 4 player chess scholar's mate), PREMOVE EVERY MOVE (unless you are red because you cannot premove quick enough on the first move, in which case move quickly to avoid losing more than 0.8 seconds red had 0.8 seconds more than everyone else). IF you cannot premove you need to quickly move or you will run out of time. Make easy moves to premove. You don't want to make really hard moves to premove. That way you will run out of time. Also, check people. They will run out of time. If you can, predict your opponent's moves. That way you will be faster. Hope this 'guide' helps!

Avatar of gg7654

You should change title to "Standard Hyperbullet for Beginners" since this mostly applies to only standard.

Avatar of Pikauros13Sunny

yeah, fiesta and standard hyperbullet are very different so don't say hyperbullet In general

Avatar of MayimChayim

I disagree with half of this, as long as you castle with bishop fianchetto you are safe and it keeps your king safe like mentioned in “second.” Also it isn’t true that you can’t move fast enough as red that you can’t have full time left, most of the time I still have 6.0 on my clock as red in 1/10. You just have to have enough mouse/trackpad-speed tongue.png

Avatar of atomized_you

in 4PC cannot enable premoves

Avatar of MayimChayim

Yes you can tongue.png

Avatar of atomized_you

how

Avatar of ew80520
atomized_you wrote:

how

Go to settings. If you don't know how to find it here's a screenshot I created.

Click that, then you'll find it as the first choice. problem solved.

Avatar of atomized_you

thx

Avatar of Play-banned
qfcbv wrote:
atomized_you wrote:

how

If 4pc doesn't have premoves, no one would ever go past 2000 hyperbullet and bullet. No, you can enabl premoves, just check in the fking setting!!!!

stop saying f**king for gods sake or report

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MayimChayim wrote:

I disagree with half of this, as long as you castle with bishop fianchetto you are safe and it keeps your king safe like mentioned in “second.” Also it isn’t true that you can’t move fast enough as red that you can’t have full time left, most of the time I still have 6.0 on my clock as red in 1/10. You just have to have enough mouse/trackpad-speed

well that's because red's initial time is not 6.0 seconds but 6.7 seconds I noticed that when red aborted with 5.7 seconds on the clock by being forfeit on time in 1/4. so you have 0.7 seconds to not lose any clock time. anything within 0.7 seconds and it will go automatically to 6.0 seconds.

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Fifth: Don't use tricks. Only use them on your left if they are premoving recklessly. 

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I disagree with you mayim because castling sometimes leads to support mate even with fianchetto because of tricks. You can threaten mate in 1 with a trick on your left and before they could kill the premove its too late and they get mated.

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sixth: always move your king pawn by 1 square to prevent scholar's mate