The first person who asks gets to duel me. Here are the rules:
1) You have six hours to cast an offensive or defensive charm. Forget, and you lose.
2) Absolutely NO Unforgivable Curses.
3) Use real incantations.
4) Disarming Charms or Petrification Charms will prevent your opponent from casting another spell for three hours (this further stresses the time limit), but they can be deflected with, say, shield charms. A shield charm is broken once it has deflected one spell.
5) Another way to win is with an offensive curse that will destroy your opponent, but not the Killing Curse. For instance, "Confringo" or "Reducto."
Note: if you were second or third or whatever to request a duel, don't think you won't get one. Once I win or lose one duel, I will duel the second to ask, and so on.
I forgot to mention, you don't have to wait for the rest of the six hours to respond to a spell, as long as you are ready. Six hours, is just the limit.
The first person who asks gets to duel me. Here are the rules:
1) You have six hours to cast an offensive or defensive charm. Forget, and you lose.
2) Absolutely NO Unforgivable Curses.
3) Use real incantations.
4) Disarming Charms or Petrification Charms will prevent your opponent from casting another spell for three hours (this further stresses the time limit), but they can be deflected with, say, shield charms. A shield charm is broken once it has deflected one spell.
5) Another way to win is with an offensive curse that will destroy your opponent, but not the Killing Curse. For instance, "Confringo" or "Reducto."
Note: if you were second or third or whatever to request a duel, don't think you won't get one. Once I win or lose one duel, I will duel the second to ask, and so on.
Good luck!