I will look at your games and tell you what you're doing wrong

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sndeww

ONE TIME CONTROL ONLY (blitz, bullet, rapid, daily)

Must be CHESS (i.e. not some random 960 game)

What I will do:

 - Look at recent games in that time control, around 10-30 games depending on how much time I feel like spending (this is decided arbitrarily)

 - Write somewhere around five paragraphs criticizing all the moves and their grandsons on what was done wrong

 - includes diagrams, games

 - topics covered are (in order of most coverage to least coverage, estimated guess) will be opening play, thinking, strategy, tactics

Here's an example (from discord):

ignore background lol this is in messages



sndeww

i can't help you there without prior information, just win

also im going offline so bye

If this thread dies while people haven't gotten their analysis just bump this so i can get off my lazy butt

theoof11

okay, now I understand.Can you anaylse my rapid games?

DasBurner

My rapid games pls

assassin3752

I expect this thread won't die anytime soon

pompili0

Please do my rapid games

 

AunTheKnight

Can you analyse my rapid games? Take your time.

ricorat

An analysis of some of my rapid games would be very appreciated. I think my biggest weakness is the endgame + tactics but, I'm not 100% sure. Thanks in advance happy.png

AunTheKnight
ricorat wrote:

An analysis of some of my rapid games would be very appreciated. I think my biggest weakness is the endgame + tactics but, I'm not 100% sure. Thanks in advance

Same. Also my positional play is terrible. 

snow

can you analyze my rapid games, other than latest one I played and lost in 18 moves. I don't want to talk about that

THECHESSMAN_78
B1ZMARK wrote:

ONE TIME CONTROL ONLY (blitz, bullet, rapid, daily)

Must be CHESS (i.e. not some random 960 game)

What I will do:

 - Look at recent games in that time control, around 10-30 games depending on how much time I feel like spending (this is decided arbitrarily)

 - Write somewhere around five paragraphs criticizing all the moves and their grandsons on what was done wrong

 - includes diagrams, games

 - topics covered are (in order of most coverage to least coverage, estimated guess) will be opening play, thinking, strategy, tactics

Here's an example (from discord):

ignore background lol this is in messages



Rapid please.

Myles1014

Can you look at some of my rapid games?

ninjaswat

Pinned

Blitz (rated only pls) more of a focus on how I can improve my quiet moves as obvious blunders are of course blunders

Thanks for doing this!

3point14159too

can you do my rapid pls

dopelozer

rapid pls

sndeww
theoof11 wrote:

okay, now I understand.Can you anaylse my rapid games?

What I've noticed (random list):

 - you play weakly when confronted with weirdness. You seem to play some weak moves, almost as if "I don't know what is happening, so I'll be solid". Contrasts with your usually robust opening play.

 - Sometimes you have random bursts of tactical awareness. I would say it's solidly above the rest of 800-1000s. Keep it up.

 - You like to trade stuff. This is not always good - when you trade, especially stuff like taking a pinned knight that's protected, you usually end up wasting time taking their piece, but your opponent gets to replace their piece with another piece. Your piece has simply disappeared off the board.

 - You like to go for an attack. Sometimes you make random mate in 1 threats. This is good. Keep doing it. It won't work all the time - but it will work a lot of the time.

 - You don't like pawns, or you just don't see hanging pawns - this usually comes to bite you in the back. A lot of your opponents play random pawn moves like ...b5 and stuff. The key thing is to recognize that pieces do not protect those squares in their starting positions, so when weird pawn moves happen, always check to see if you can take it.

- You usually gain an opening advantage, but you lose it when you trade more pieces and go into an endgame. I'm going to be real with you. Your endgames are atrocious, but that just means if you improve on it then you'll get a higher rating very quickly.

   The first thing you must realize is that in endgames, it doesn't matter how many pawns you have, but how far up your pawns are. So a single passed pawn on the fifth rank is better than three on their starting squares. 

   This leads to point 2 - Whoever promotes first wins. If you have a passed pawn, don't go around taking random pawns - work to push it up the board. Conversely, if your opponent has a passed pawn, You should try to stop it for as long as possible.

   Point 3 - your personality does a 180 in endgames. You become really passive - I lost count how many times I see you play some move like Rook to b8 to protect the b7 pawn. This is not good - Rooks need to be active. IF you must protect the pawn, put it on the seventh rank (or second rank) instead of the first/last rank.

   I won't talk about how to cheese your opponent into a draw in endgames - that's too much information in one sitting.

 - Sometimes you miss hanging pieces in the opening. I think this is due to just not knowing what squares your pieces control. Always look at your game afterwards - and try to copy what your opponent does. If it works, great. If it doesn't, look for why. A black bishop will always control the f5 square unless it is moved somewhere else. h5 is always controlled by a black queen

etc.

 - You like checks. Way too much. Again, this is an endgame problem. You spend your time checking your opponent's king when you SHOULD be pushing your pawns. 

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Openings:

Your recent games are almost all ruy lopez. You play very good exchange ruy, but in the opening tree you have only 7 games with 3.Bb5, out of 17 games where black played 2...Nc6. Stick to one opening.

You score above average with 1.e4.

You score slightly above average with the french defense. You understand the key c5 break, which is good.

Against 1.d4 you play 1...c5 recently but have more games with 1...d5.  Out of 7 games with 1...d5, you won five, lost one, and drew one. A good score. If you want to play c5, that's ok - just stick to it, since there are only 3 games out of your most recent 100 black games. Remember to play c5 / e5 at some point in d pawn openings.

Against various weirdness you score pretty well.

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Conclusion:

You're good at tactics and play aggressively, and usually get a good opening advantage, but you play poorly in the endgame. Don't trade pieces if you don't need to. Remember to keep your pieces active at all times and to push your pawns to queen them. Don't check unless you have to, or if it forces your opponent to go somewhere he doesn't want to. 

ninjaswat

c5 with fianchetto is-

. . .

sndeww

Black mostly didn't understand the pawn structure. you can't play KID without a lot of positional experience. key squares - f5 break, e5 square. Sometimes you take on e4, put a knight on e5. or even the bishop, then play f6!

sndeww

 

Solmyr1234

okay I was wrong. again. (comp says White has Rf5.)