I agree, for lower level players (I'd say like below 1500) knight are very tricky.
However, when you get better, bishops are better
I agree, for lower level players (I'd say like below 1500) knight are very tricky.
However, when you get better, bishops are better
Grandmasters usually consider the bishop to be worth slightly more than a knight. In addition, I think bishops are usually more useful in the endgame due to their ability to spot so many squares in an open position and attack different sets of pawns on completely different sides of the board. Also, having the bishop pair significantly increases their value and could be a great advantage if the opponent does not have the pair.
Knights are so much worse at protecting pawns in the endgame, especially passed pawns. If you are threatening a knight that's protecting a pawn, no other square the knight can move to will protect the pawn, and the pawn goes goodbye!
Bishops can just move to another square that protects the pawn. If the pawn is on the wrong color, well then don't move the pawn to that color.
You also didn't mention bishop pairs, which are far, far superior to a knight pair.
Middlegames can often be open or close, leading to opportunities for knights and bishops. However, endgames have fewer pieces and are often open, which is better for the bishop.
I'd have to choose bishop for this one.
Here, I'll explain my opinion on whether knights or bishops are better and I'll explain. OK! Let's go!
Just in case you don't know, knights move in L-shapes and can jump over pieces, switching squares every time you move them and bishops move in diagonals only and don't have any special abilities. You start with two of each of them. Knights start on the b and g file and bishops start on the c and f file.
In the opening, Knights are used more often than bishops as you should develop them first to grab the centre faster, as there is a saying: "A knight on the rim is dim", meaning the knight is more useless when it's stuck on the corner of the board. Openings that use it and not bishops include: Four Knights Game, Pirc Defence and Vienna Game. On the other hand, bishops are slightly harder, but can be more rewarding if you use them well, as you can use a tactic called a fianchetto, where you place a bishop on the longest diagonal and it pretty much turns into a sniper, where players could accidentally place valuable pieces on the diagonal and the sniper will charge. Bishops can be used to play Scholar's mate, where it works with the queen to defend it and deliver checkmate in 4 moves. Even though most advanced players know it by now.
In the middlegame, knights and bishops have their own unique tactics but are often traded easily. Knights can easily and sneakily set up forks, where you attack two or more pieces at once. Usually, one of the pieces is forced to retreat and let the other piece get captured. Bishops are better at setting up pins and skewers. A pin is where you attack one piece, which is shielding a more valuable piece. The pinned piece is forced to stay to protect the more valuable piece, and a skewer is basically the opposite. Bishops are also better at protecting their own pawns, while also threatening the opponent's pawns Note that bishops can also set up forks, but they are easier to see coming, as their movement is less erratic than the knight.
In the endgame, promoting pawns is important, and rooks are the best for that, but what about knights and bishops? Both of them can only protect the pawns on limited squares, but as the bishop can only go on one colour of squares, the knights are better at protecting pawns, as they can switch squares every time they move. Another thing to consider is getting checkmate with them. Knights with a king can't checkmate a single king. This will result in a draw. A king and one bishop also result in a draw, however, two bishops can deliver checkmate, even though it's quite hard.
In conclusion, both bishops and knights have their own advantages and disadvantages in different stages of the game, so it's better to vary their importance depending on the stage of the game. But if I were to choose which of the two is better................. I CHOOSE KNIGHTS, as if you blunder, it's easier to make a comeback in any stage of the game, despite its short range. However, its very important to make use of both of them and not be biased on which one is better.
So that's my opinion done. What do you think? Let me know if you agree or disagree with me in the comments! I'd love to hear your opinions!