not to mention some people resign when death is not invertible
Not moving

Not moving at specific times is a strategy. but in the first instance, you just tell your partner to stop moving when your person is down and that will force your opponent to move or time out

Not moving at specific times is a strategy. but in the first instance, you just tell your partner to stop moving when your person is down and that will force your opponent to move or time out
I no but they don't move at move 1!

Resigning is legit. There's no reason to have to sit and wait for the rest of the game in a lost position, or to have to play to mate.
Requiring the partner to confirm resignation won't really help either. If someone isn't allowed to resign they can simply let the clock run out or play bad moves.
I get the frustration, but the proposed solutions don't actually solve the problem.

Resigning is legit. There's no reason to have to sit and wait for the rest of the game in a lost position, or to have to play to mate.
Requiring the partner to confirm resignation won't really help either. If someone isn't allowed to resign they can simply let the clock run out or play bad moves.
I get the frustration, but the proposed solutions don't actually solve the problem.
playing bad moves or letting the clock run out still gives the other person a chance to win on their board.

Not really. If your opponent sees what's happening, they only need to play until they have more time than your partner and then they can sit too.

Resigning should be employed as both players to agree (a vote to forfeit system) that way no one gets angry OR has to wait

If someone decides they have a completely lost position, and they want to resign but their partner doesn't agree, they can simply play bad moves and get mated or run the clock out. Eliminating resignations won't actually solve anything.

If someone decides they have a completely lost position, and they want to resign but their partner doesn't agree, they can simply play bad moves and get mated or run the clock out. Eliminating resignations won't actually solve anything.
I think that they should be penalized for it like in a normal game.

If someone decides they have a completely lost position, and they want to resign but their partner doesn't agree, they can simply play bad moves and get mated or run the clock out. Eliminating resignations won't actually solve anything.
I think that they should be penalized for it like in a normal game.
If you penalise people for running the clock down, you'll penalise people who are sitting in a legitimate situation (such as to wait for material that would allow them to mate their opponent, or because they'll get mated if they move). Sitting is part of the game in bughouse, and high-level players do it all the time.
If you penalise people who play bad moves, you'll penalise people who blunder by accident.
I understand the frustration, but it's a problem with no solution that doesn't make something else worse.

Stalling is sometimes a good and intentional strategy in bughouse. Here's some scenarios:
* It's your move. If your partner captures a knight, you'll be able to win a queen. Is it worth stalling to wait for your partner to try to capture a knight? It might be, it might not be. What if the knight would let you checkmate your opponent? Again, it might be worth stalling, it might not be.
* It's your move. If you make any move, your opponent will checkmate you. Should you stall in the hope that your partner can win before your time runs out? Or should you move and get mated? Or should you resign? You should stall until your partner's opponent has more time than you, at which point you should resign.
* It's your move. No matter what you do, your opponent will be able to capture some pieces. Your partner is facing a dangerous attack, and if his opponent is given any more pieces the attack might lead to checkmate; however, if his opponent doesn't get any more pieces your partner will be able to drive back the attack and repair his position. If you stall, your opponent will not be able to capture any material to give to your partner. Should you stall? Probably, depending on the situation.
* It's your move. Say your partner's opponent is stalling because your partner will checkmate him if he moves. You have more time on your clock than your partner's opponent has on his. If you stall, your partner's opponent will run out of time before you do. You have a bad position. If you keep playing, you might get in trouble. Should you stall so that your partner's opponent will run out of time? Yes, of course you should.
If you try to crack down on stalling, you'll crack down on these situations where stalling is a legitimate part of the game.
Sometimes in bughouse swisses my partner or opponents just sit there for 3 minutes so I can move once and wait or try and win in 2:59.9 seconds and that's unfair