@BabYagun Do you mean like actually fixing it in the system or fixing it in a remote manner and submitting it for the Chess.com team to test before implementing (assuming it worked as intended).
I'm curious as to how much access then volunteer programmers would have to the site....
Sourceforge has gotten a lot of projects done via open source and volunteers. I wish I knew how to do that stuff, I'd volunteer in a heart beat.
It is an excellent idea! I am surprised it hasn't been broached previously.
Dear Chess.com Team,
Did you consider making the 4 Player Chess an open source project? There are lots of Java Script developers (as long as HTML and CSS developers and designers) in chess.com community. We could contribute! This way you'd become this project alive again.
Some bugs can be fixed by changing 1 to 5 lines of code (CSS, HTML or Java Script). For example, a bug with long player names, a bug with 2 teammates appearing in different teams, a bug when the same player appears in 2 teams and should play against himself, a bug of the rating range selector, a bug of left arrow key in chat rewinding game moves and so on. The community could fix it fast. The paid engineers could not fix it from 10th of November.
Let the paid engineers to make core things and the server side things like "the server can handle a million of players now", but UI things and related bugs can be fixed and changed by the community.