Opening Principles

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Avatar of mansr326

I expect that most of you know these. In which case this is just a refresher. There are, however, always one or two who will benifit from these posts.

  1. Get your pieces out into the centre quickly. The opening is a race to see who can get their pieces out first while keeping at least a share of control of the centre.
    • This is the main point to remember; all the other rules are just footnotes to this one

  2. More detail on winning the race:
    • Move pieces not pawns, and
    • move them to their best squares in one move if you can, and also
    • try to gain time if you can by aggressive moves.
  3. Move minor pieces out first, not your Q or Rooks which can be attacked and lose time
  4. Get a firm foothold in the centre and don't give it up
  5. Generally move Knights straightaway to f3/c3 or f6/c6
  6. Move your king to safety at the side by castling King's-side (which also gets your Rook into play)
  7. Complete your development before moving a piece twice or starting an attack
  8. Keep your queen safe. Don't move her out too soon.
  9. Don't grab pawns or attack if you haven't completed development
  10. What to do if there is a lead in development:
    • If you are ahead in development, start something going and open up lines for your better pieces
    • If you are behind in development, don't start anything and keep things closed until you have caught up
  11. Do not sacrifice without a clear and adequate reason, eg.:
    • it secures a tangible advantage in development
    • it deflects the opponent's queen
    • it prevents the opponent from castling
    • it enables a strong attack to be developed
  12. Wherever possible, make a good developing move which threatens something or adds to the pressure on the centre.

Why should you move the knights first? Well, knights are very much more effective if they are in the centre. (Bishops are more effective here too, but they can work from a distance). For the opening that has to mean Knights moving to c3 and f3 (or c6 and g6). Where should the Bishops go? The White King's Bishop on f1 could go to b5,c4,d3 or even e2. Which is best? That depends on what your opponent is up to. So, move your knights straight away to the centre, and while you are doing that your opponent's moves may suggest to you where you should put your bishops.

Avatar of QuinnTLove

Thanks, good post. I knew most of these principals already, but it's nice to hear them again. Personally, I like to get my queen out early though. There are a few positions that the queen is difficult to attack. Like in the a or h lanes. I do get killed by those knights though from time to time when I push my queen forward early.

Avatar of Gidodty
mansr326 wrote:

I expect that most of you know these. In which case this is just a refresher. There are, however, always one or two who will benifit from these posts.

Get your pieces out into the centre quickly. The opening is a race to see who can get their pieces out first while keeping at least a share of control of the centre. This is the main point to remember; all the other rules are just footnotes to this one
More detail on winning the race: Move pieces not pawns, and move them to their best squares in one move if you can, and also try to gain time if you can by aggressive moves. Move minor pieces out first, not your Q or Rooks which can be attacked and lose time Get a firm foothold in the centre and don't give it up Generally move Knights straightaway to f3/c3 or f6/c6 Move your king to safety at the side by castling King's-side (which also gets your Rook into play) Complete your development before moving a piece twice or starting an attack Keep your queen safe. Don't move her out too soon. Don't grab pawns or attack if you haven't completed development What to do if there is a lead in development: If you are ahead in development, start something going and open up lines for your better pieces If you are behind in development, don't start anything and keep things closed until you have caught up Do not sacrifice without a clear and adequate reason, eg.: it secures a tangible advantage in development it deflects the opponent's queen it prevents the opponent from castling it enables a strong attack to be developed Wherever possible, make a good developing move which threatens something or adds to the pressure on the centre.

Why should you move the knights first? Well, knights are very much more effective if they are in the centre. (Bishops are more effective here too, but they can work from a distance). For the opening that has to mean Knights moving to c3 and f3 (or c6 and g6). Where should the Bishops go? The White King's Bishop on f1 could go to b5,c4,d3 or even e2. Which is best? That depends on what your opponent is up to. So, move your knights straight away to the centre, and while you are doing that your opponent's moves may suggest to you where you should put your bishops.


 Thanks, I have never seen this before. I will try to incorporate these rules into my game asap.