The opening in chess covers the first 10 to 12 moves of the game in which both players are moving their pieces from their starting positions to take up active posts ready to do battle in the middlegame.
#2 The Middlegame
It can be difficult to pinpoint the exact transition from opening to middlegame but as a general rule it occurs once the pieces have been deployed from their starting squares and the kings have castled to safety.
The middlegame is often considered the most exciting phase of the chessgame. It is in this stage of the game after the opening has finished but while there are still plenty of pieces on the board that the king is in the most danger and must be carefully defended from attack.
MIDDLEGAME RULES
1. Evaluating a position
a. Pre-Move list b. Material c. Pawn structure d. Piece mobility e. King safety f. Enemy threats
2. When you are material ahead exchange as many pieces as possible especially Queens.
3. Avoid serious pawn weaknesses.
4. In cramped positions free yourself by exchanging
5. Don’t t bring your King out with your opponent’s Queen on the board.
6. If your opponent has one or more pieces exposed look for a combination.
7. Try to exchange your opponent's best defensive pieces which may be holding their position together
8. In superior positions to attack the enemy King you must open a file for your heavy pieces.
9. In even positions centralize the action of all your pieces.
10. In inferior positions the best defense is counter-attack if possible
#3 The Endgame
If neither player achieves a knockout blow in the middlegame the game will eventually reach the endgame. This is the stage of the game when most of the pieces have been captured and only a few remain.
Usually the players don't have enough pieces left to easily checkmate the opponent's king so strategy in the endgame generally revolves around getting a pawn to the other side of the board to make a queen.
ENDGAME RULES
1. The easiest endings to win are pure pawn endings.
2. The King must be active in the ending.
3. Passed pawns must be pushed.
4. If you are only one pawn ahead exchange pieces not pawns.
5. Don‘t place your pawns on the same color squares as your Bishop.
6. Bishops are better than Knights in open pawn positions.
7. Knights are better than Bishops in blocked pawn positions.
8. It is usually worth giving up a pawn to get a rook on the seventh rank.
#1 The Opening
The opening in chess covers the first 10 to 12 moves of the game in which both players are moving their pieces from their starting positions to take up active posts ready to do battle in the middlegame.
#2 The Middlegame
It can be difficult to pinpoint the exact transition from opening to middlegame but as a general rule it occurs once the pieces have been deployed from their starting squares and the kings have castled to safety.
The middlegame is often considered the most exciting phase of the chessgame. It is in this stage of the game after the opening has finished but while there are still plenty of pieces on the board that the king is in the most danger and must be carefully defended from attack.
MIDDLEGAME RULES
1. Evaluating a position
a. Pre-Move list b. Material c. Pawn structure d. Piece mobility e. King safety f. Enemy threats
2. When you are material ahead exchange as many pieces as possible especially Queens.
3. Avoid serious pawn weaknesses.
4. In cramped positions free yourself by exchanging
5. Don’t t bring your King out with your opponent’s Queen on the board.
6. If your opponent has one or more pieces exposed look for a combination.
7. Try to exchange your opponent's best defensive pieces which may be holding their position together
8. In superior positions to attack the enemy King you must open a file for your heavy pieces.
9. In even positions centralize the action of all your pieces.
10. In inferior positions the best defense is counter-attack if possible
#3 The Endgame
If neither player achieves a knockout blow in the middlegame the game will eventually reach the endgame. This is the stage of the game when most of the pieces have been captured and only a few remain.
Usually the players don't have enough pieces left to easily checkmate the opponent's king so strategy in the endgame generally revolves around getting a pawn to the other side of the board to make a queen.
ENDGAME RULES
1. The easiest endings to win are pure pawn endings.
2. The King must be active in the ending.
3. Passed pawns must be pushed.
4. If you are only one pawn ahead exchange pieces not pawns.
5. Don‘t place your pawns on the same color squares as your Bishop.
6. Bishops are better than Knights in open pawn positions.
7. Knights are better than Bishops in blocked pawn positions.
8. It is usually worth giving up a pawn to get a rook on the seventh rank.
9. Rooks belong behind passed pawns.
10. Blockade passed pawn with the King.