Pls help analyze

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Timalina2

I've been losing a few FFA games and I need help

Game 1: https://www.chess.com/variants/4-player-chess/game/27874120/214/3 

Game 2: https://www.chess.com/variants/4-player-chess/game/27873445/157/3 

Game 3: https://www.chess.com/variants/4-player-chess/game/27873221/96/3 

I think its probably my strategies I'm using wrong. 

Please help me and analyze. 

The_HyperTurtle

For game no. 1, I'd recommend that you improvise on king safety. 

For game no. 2, you're king is unstable and still you're going for making queens.

In game no. 3, you overlooked the blue bishop, lost your queen, panicked and helped blue's queen get a mate in 1. 

Overall, your main issue, like many other 1600-1900 rated players, is king safety. I suggest that you try to try to completely block your flanks pawns so that they can't break your position.

LosChess

Game 1, the King's Indian is never a good setup in 4 PC.  It's best to create a 3 pawn chain in front of your King, with your Bishop protecting. 

Check out one of my latest games to see how safe my King was throughout, and try to go for similar setups in your games. 

https://www.chess.com/variants/4-player-chess/game/27870170/129/4

 

 

empty_K3

It basically boils down to weaknesses around your king.

Don't push your i-pawn if you play Kings Indian, or you will be overloaded on the dark squares.

JCrossover_14

As with most variants of chess, beware of king safety! The game is over if you do not take care of your king. Some common themes I seem to notice, however, are that you tend to isolate your pieces. Coordinate your pieces together, especially defensively, as I notice in all of these games fragility of your king was eventually your undoing. Some suggestions I have are:

1. Don't be afraid to play preemptive defensive moves. It is not too slow, three players move before you, and your defenses can be undone in a heartbeat if you are not careful.

2. Understand which pieces are important to you and why. E.g in the first game, the dark square bishop was essential to covering your king, as the pawns around your king are all on light squares! Certain pieces are essential for you king's defense, and understanding what pieces you must keep and what pieces you can use to attack is critical.

3. Be flexible in your game plan. The dynamic of the game can shift at any moment. One moment you might be attacking, the next you might have to defend. Adapt to the flow of the game. Recognize when you can push for promotion, when you are in danger and must defend, when an opponent is weak and you can attack and gain points, etc. Most importantly, know how to evaluate the situation when more than one of these cases present itself simultaneously, and proceed w the best plan. Ex. green has the weakest position on the board, and I can gain points if I attack him as yellow. However, red will take this chance to promote his advanced d pawn, while blue might use this chance to attack my position/prevent red from promoting. In such circumstances, will attacking green be in my best interests?

4. And perhaps most importantly, don't worry so much about the outcome of the game! Think about it this way, there are four players in a game, and so the average chance of winning assuming all else is equal is 25%. It is very natural to lose. Not even the best of the best can win consistently at over a 50% rate. Keep your head up high, and just enjoy the game! The wins will come eventually, and you might not notice at first, but your improvement will be gradually reflected in your results. Good luck, and I wish you the best!

- Jerry 

Timalina2

Thanks everyone!

Timalina2
LosChessquire wrote:

Game 1, the King's Indian is never a good setup in 4 PC.  It's best to create a 3 pawn chain in front of your King, with your Bishop protecting. 

Check out one of my latest games to see how safe my King was throughout, and try to go for similar setups in your games. 

https://www.chess.com/variants/4-player-chess/game/27870170/129/4

 

 

I'm kind of confused about why the 3 pawn chain is good. Why not do the king's Indian as it has two minor pieces and a few pawns around the king. The 3 pawn chain is very weak if the bottom pawn is out of the game. 

@all, should I still use the king's Indian, or other strategies like 'I' pawn, (the pawn that attacks the weak squares), or use the 3 pawn chain like LosChessquire said. 

I'm still a bit confused about which defence I should use. Please recommend me one of your favourites. 

 

 

Timalina2

So ig this was correct: https://www.chess.com/variants/4-player-chess/game/27894498/113/3 

1. I got a safe king (although I misclicked, it was kinda safe)

2. Saked a queen for mate (everyone was still in the game so I think it was correct)

3. Pushed for mid (Although I blundered a few pawns)

4. Attacked blues queen secretly when he had time pressure (thanks for the advice Jerry)

5. Mated blue (ig red didn't see or know I could claim win)

6. Claim win. (I WON YESSS IM 1800!!!!)

LucasYM
JCrossover_14 wrote:

As with most variants of chess, beware of king safety! The game is over if you do not take care of your king. Some common themes I seem to notice, however, are that you tend to isolate your pieces. Coordinate your pieces together, especially defensively, as I notice in all of these games fragility of your king was eventually your undoing. Some suggestions I have are:

1. Don't be afraid to play preemptive defensive moves. It is not too slow, three players move before you, and your defenses can be undone in a heartbeat if you are not careful.

2. Understand which pieces are important to you and why. E.g in the first game, the dark square bishop was essential to covering your king, as the pawns around your king are all on light squares! Certain pieces are essential for you king's defense, and understanding what pieces you must keep and what pieces you can use to attack is critical.

3. Be flexible in your game plan. The dynamic of the game can shift at any moment. One moment you might be attacking, the next you might have to defend. Adapt to the flow of the game. Recognize when you can push for promotion, when you are in danger and must defend, when an opponent is weak and you can attack and gain points, etc. Most importantly, know how to evaluate the situation when more than one of these cases present itself simultaneously, and proceed w the best plan. Ex. green has the weakest position on the board, and I can gain points if I attack him as yellow. However, red will take this chance to promote his advanced d pawn, while blue might use this chance to attack my position/prevent red from promoting. In such circumstances, will attacking green be in my best interests?

4. And perhaps most importantly, don't worry so much about the outcome of the game! Think about it this way, there are four players in a game, and so the average chance of winning assuming all else is equal is 25%. It is very natural to lose. Not even the best of the best can win consistently at over a 50% rate. Keep your head up high, and just enjoy the game! The wins will come eventually, and you might not notice at first, but your improvement will be gradually reflected in your results. Good luck, and I wish you the best!

- Jerry 

I agree

empty_K3
Timalina2 hat geschrieben:
LosChessquire wrote:

Game 1, the King's Indian is never a good setup in 4 PC.  It's best to create a 3 pawn chain in front of your King, with your Bishop protecting. 

Check out one of my latest games to see how safe my King was throughout, and try to go for similar setups in your games. 

https://www.chess.com/variants/4-player-chess/game/27870170/129/4

 

 

I'm kind of confused about why the 3 pawn chain is good. Why not do the king's Indian as it has two minor pieces and a few pawns around the king. The 3 pawn chain is very weak if the bottom pawn is out of the game. 

@all, should I still use the king's Indian, or other strategies like 'I' pawn, (the pawn that attacks the weak squares), or use the 3 pawn chain like LosChessquire said. 

I'm still a bit confused about which defence I should use. Please recommend me one of your favourites. 

I also started with Kings Indian. It is a solid opening.
The problem I faced with this opening is that if the player to your left pushes his rook pawn he attacks your castle, and if you take, you destroy your pawn structure and you are totally open. So you have to let him stay there. And he probably won't take until one of your pieces is attacked, which means you either lose a piece or two castle pawns.

To prevent this you normally push your rook pawn yourself. And often you don't even castle, because your rook protects this pawn. And like in normal chess, you don't really use your rooks in the early game, so you can afford to have one trapped in the corner.

And in the later game you move your King towards the side and on the 2nd rank to activate your Rook. This is a very common late-game Castle consisting of only 2 Pawns and a piece, mostly the Bishop.

 

empty_K3
YouTube4playerChess hat geschrieben:

That's good. As long as you are analyzing it you will keep getting higher rating. It's a real shame they changed the opening as you could watch some YouTube videos. There was a guy DubiousSkills that had some videos where he talked as he played. Hearing his thought process helped me out a ton when I first found this game. I'd like to make some videos like that, but with the new setup I'm not really sure what works yet. And it looks like they will probably change it again soon so I'm not really invested in trying to figure things out. 

I highly recommend the Pegasus opening.

Blocks all the important lines towards your king, and can easily be transformed into the Kings Indian with pushed rook pawn, which is the preferred Kingside setup.

ChessMasterGS

Pegasus is solid in low level, instant betrayal in high level 🤷

empty_K3

Define high Level?

I played 2.6k+ games with that opening.

ChessMasterGS
empty_K3 wrote:

Define high Level?

I played 2.6k+ games with that opening.

@Radon enters the chat