Positional play exercise (six questions)

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Avatar of Zidanefre

Questions are written in the annotations.

I'll post the answers if people are struggling.

Avatar of ninjaswat

YES this is what I need to work on thanks b1z

Avatar of Dragondom1

Hmm.. Thanks for this exercise. I will try my best! 

Avatar of Zidanefre

Answer the questions please @ninjaswat

 

Avatar of Zidanefre

also if yall like this i can make more

Avatar of ninjaswat
B1ZMARK wrote:

Answer the questions please @ninjaswat

 

 

I wiiiiiiiilll telling friends about it first...

Avatar of Zidanefre
ninjaswat wrote:
B1ZMARK wrote:

Answer the questions please @ninjaswat

 

 

I wiiiiiiiilll telling friends about it first...

nice

Avatar of Zidanefre

Also, the answers to these questions are not long variations, but instead I want a logical deduction. Don't tell me "this move is bad because of takes takes takes", tell me why it's bad with words, not variations.

Avatar of SparkFight

idk about 1 b1z

2. free's up black's position, a terrible move gives black activity

3. black is better has nf4 ideas, and the open d-file isn't useful and can be neutrizialed

4. proveks a weakness in black's camp

5. terrible corddination, black's pieces are much better

6. idk

 

Avatar of SparkFight

clrealy I need to get better at positional play

I thought the main 3 questions were

1. What is the idea of my opponents last move

2. What is my worst placed piece

3. what is my opponents worst placed piece

Avatar of SparkFight
Batman2508 wrote:

idk about 1 b1z

2. free's up black's position, a terrible move gives black activity

3. black is better has nf4 ideas, and the open d-file isn't useful and can be neutrizialed

4. proveks a weakness in black's camp

5. terrible corddination, black's pieces are much better

6. idk

 

is it correct?

Avatar of Zidanefre
Batman2508 wrote:

idk about 1 b1z wrong answer!

2. free's up black's position, a terrible move gives black activity Not quite that reason. It doesn't really give black any more activity. Think about white's setup. This question is pretty hard.

3. black is better has nf4 ideas, and the open d-file isn't useful and can be neutrizialed

Fix your spelling. Second part is what i was looking for, yes. There's another reason why, which is more general to the entire position. Specifics are ok but you can be more general.

4. proveks a weakness in black's camp Incorrect, fix your spelling

5. terrible corddination, black's pieces are much better Correct, fix your spelling

6. idk Wrong answer!

 

Avatar of Dragondom1

6. Stops guarding g4 and creates a future target on h4. 

Avatar of SparkFight
B1ZMARK wrote:
Batman2508 wrote:

idk about 1 b1z wrong answer!

2. free's up black's position, a terrible move gives black activity Not quite that reason. It doesn't really give black any more activity. Think about white's setup. This question is pretty hard.

3. black is better has nf4 ideas, and the open d-file isn't useful and can be neutrizialed

Fix your spelling. Second part is what i was looking for, yes. There's another reason why, which is more general to the entire position. Specifics are ok but you can be more general.

4. proveks a weakness in black's camp Incorrect, fix your spelling

5. terrible corddination, black's pieces are much better Correct, fix your spelling

6. idk Wrong answer!

 

I am just a 8 year old in 3d grade

spelling is hard...

Avatar of Zidanefre
Dragondom1 wrote:

6. Stops guarding g4 and creates a future target on h4. 

correct

Avatar of Zidanefre
Batman2508 wrote:
B1ZMARK wrote:
Batman2508 wrote:

idk about 1 b1z wrong answer!

2. free's up black's position, a terrible move gives black activity Not quite that reason. It doesn't really give black any more activity. Think about white's setup. This question is pretty hard.

3. black is better has nf4 ideas, and the open d-file isn't useful and can be neutrizialed

Fix your spelling. Second part is what i was looking for, yes. There's another reason why, which is more general to the entire position. Specifics are ok but you can be more general.

4. proveks a weakness in black's camp Incorrect, fix your spelling

5. terrible corddination, black's pieces are much better Correct, fix your spelling

6. idk Wrong answer!

 

I am just a 8 year old in 3d grade

spelling is hard...

mhm sure

Avatar of Dragondom1

1. Th knight can get pinned with Bg4 and black gets counterplay with e5 pawn break. 

Avatar of Zidanefre
Dragondom1 wrote:

1. Th knight can get pinned with Bg4 and black gets counterplay with e5 pawn break. 

No on two accounts: 

1) Bg4 doesn't do much. h3 Bxf3 Qxf3 and white has the bishop pair for no reason.

2) e5 doesn't acquire counterplay. White can just sit there. e5 equalizes, as normal, but nothing more.

This is because of white's move, c3.

Avatar of MrIndia

0. I'm very bad at positional play

1. Not very good as bishop is tied to the e pawn and can't do anything else but ok I think. Maybe better would be nd2 then be2 then castling

2. Idk, maybe black has more center control. Also, White's pieces, tho out, seem underdeveloped with no good squares.

3. Black better as has more active pieces while White's minor pieces are cramped

4. Useless move as white knight can't go anywhere other than f3 from here. If plan was to take on f7 then, I think that opens f file for Black's attack while white king is undefended

5. I would've gone for kh2 then g3 and remove black knight. Or maybe c4 to get minor pieces some space

6. Bg5 then B×N  Q×h to remove only defender maybe


 

Also why you ( assuming this is your game) took bishop with pawn and not queen, to control light squares?

Avatar of SparkFight

are you going to make one like this in the future?