Proposal: New type of daily chess with only a specific time for the whole game shall be used

Sort:
SolitaireBat

 

I don't think that ratings need be considered a factor in this. Online ratings, even in blitz, are a fairly rough measure of player's strength, and especially so in online/correspondence chess. It is quite obvious that the way different people approach this form of chess here on chess.com varies greatly: from almost casual, short-calculation play which centered on the idea of being able to play one move whenever you get to find a brief moment off your other occupations, to actually treating it like a true correspondence-chess challenge, with accuracy of play even exceeding that of serious OTB games. All of these varieties of players participate in various online ("correspondence-like") chess events and everyone has to come to terms with the innate inadequacies of these encounters.

I think that the crux of the discussion is: which is more important -- the sporting aspect of the leagues (which definitely wants tighter schedules) or the big participation, the sort of bring-them-all-in approach? To me, both hold merit, but I probably lean towards the latter. Nonetheless, I think that Rehubelent's idea for a potential reform is a very commendable initiative.

ilmago
xarxziux wrote:

[...] More than once I've spent over two weeks on a single move in a critical position that I wanted to be absolutely sure I got right.

[...]

xarxziux's point about sometimes wishing to think longer for one move is a valid one especially for the most serious correspondence chess players.

In my experience, here on chess.com on the one hand side, the thing that can be used in such cases is vacation time.

On the other hand side, as opposed to computer engine based correspondence chess, games here are of course more on the lighter side focusing more on fun than on scientifically working out the very last details of every position, so typically doing without extra thinking time is a real option for most cases even for top players in games with 3 days per move.

ilmago

Ruhubelent, it is normal that there are matches that can take many, many months to finish. The leagues are made in a way that has no problems with the duration of such matches.

The time control is 3 days per move because it has been established that it is quick enough for the purposes of the league, and long enough for as many players to be able to take part as possible.

ramessesVIII

An alternative could be not to regulate each game's time, but to fix a reasonable time limit for each team match: victory would be awarded to the team leading the score after a set time, say three or six months.

This will not, of course, prevent any match from finishing earlier (with all individual games finished); but it would give timely results in each season, and would incite team admis to incite their own players not to abuse vacation...

What do you think?

ameriken

Sure there is move abuse and vacation abuse but I think reducing it to such a tight schedule will only reduce the # of players participating. Not everyone is online every day, that's the whole purpose of 'correspondence chess' is to allow some of that freedom.

 

I also disagree with the no vacation idea, should players not join matches because they are going on vacation soon and don't want to be penalized? I think these ideas are only going to discourage registration.

However, as for vacation abuse, perhaps a rule could be instituted that max vacation for purposes of the matches be 30 days unless prior consent is granted by the WL? If someone merely takes 2 or 3 months vacation and holds up the match from completion, they can be counted as losses even if they win their games. Sorta like is already done with those playing for 2 or more teams in one season. 

dc_raaz
ilmago wrote:

Chess.com has been having the existing time controls for good reasons, and they have been successful with it for many years.

 

Vacation has been an essential part of any kind of correspondence chess forever. You commit to play such a game for a longer time, and the concept is that you play these games in parallel to your normal life, whenever you have some extra time for it. You do not live your entire life with the purpose of playing these games, sometimes (or always?) life is just most important than the hobby of chess. There can be illness, accidents, and periods of of being busy when other things simply have priority.

Chess.com team matches are made to allow as many people to participate as posssible. So there are no "no vacation" team matches.

Chess.com has "no-vacation" tournaments, for those players who choose to play games without vacation. Many of these players do not know what they are getting themselves into, or many of them are overestimating their ability or willingness to be ready for making a chess move without ever having the option of vacation, so the percentage of games lost on time in these tournaments is very high. I have never played in a no-vacation tournament, and I have never recommended to anyone to play in such a tournament.

 

If there is any sports connected with being patient, it is correspondence chess. Even more so in the days when it included the waiting times until the postcards had arrived. It hurts noone when a game lasts for many months, the games do not get lost when there is a longer think or some days of vacation break.

If you think you feel impatient about finishing a game quickly --- why ? Do you want to do other things in your life after finishing the game? You can do other things in your life WHILE you are playing the game

 

Suggestions like yours with fixed time for all moves have disadvantages of being impractical and unfair. Chess.com is world wide involving players from all time zones. Consider for example two players who regularly have time to view their games and make a move every evening. With players for example 6 hours apart in their time zones, one player will take 6 hours before he sees the opponent's move, while the other will take 18 hours. Not because he is slower at playing chess. but just because he is sleeping and working before seeing the move of the other player.

You cannot assume that both players will be able to be online at the same time and blitz out many moves in a row. If you cannot assume this, then playing any sort of longer games, like a 90 moves game, will become practically impossible with your time control, without one of the players being bound to lose on time.

 

If you wish to play games in which both players are online at the same time, dedicating some fixed amount of time to being online at the same time without interruption, then play Live Chess on chess.com.

If you wish to play games where the players can happily analyze their moves and make their moves whenever they have time to do so, between players from all over the World without limitations from time zones, easily fitting in the chess games in parallel with their daily lives, then play Daily Chess on chess.com, including taking part in World League team matches

Was going through threads after a while. Totally agreed with your thorough reasonings. You've an incredible sense of how life works.

Appreciated Mago! 👍

876543Z1

Curious why later fixtures don't begin until August / September in a calendar year event.

wdaly

I do not like the suggested change. Keep  the standard 3 day/move limit. Most players do not abuse it.

pam234

I would not be able to play in WL matches with a timing of less than 3 days and neither would many Team Scotland players.