Congrats on the release and thank you so much for your contribution! I think it will be super helpful for the enthusiasts in the community that want to do either some opening prep or just some deep analysis on a game (for this end, I guess it'd be super good to be able to paste the move list from chess.com to set up the position instead of manually replaying the game, but I can see how that would get exploited to cheat). Happy to set the bar for "superhuman" if you ever want to test a stronger version of it lol.
I'll run some tests, but I have a question already: What does NNUE vs non-NNUE mean? Also, when you say "with book", does it mean that it will follow the most played moves in the database for the first few moves?


I've been slowly working on a Spell Chess engine since last June. While it's certainly not done, I have made some good progress and the current version could be useful. It certainly sets the table stakes for engine strength. With the recent spike of interest in engines, I'd like to share this preview, in-development version of Frostbite. But first:
Fair Play
Obviously, you may not use the engine (or the site at all) during a game. All requests are logged as inputs to an automated pipeline to detect engine usage during games. Some information is provided to chess.com, but for fair play security reasons I won't say exactly how this works. Multiple accounts have already been closed in connection with the site, including for cheating with a private beta of this engine. Do not cheat; you will be caught.
Play Frostbite
This special beta link will allow you to see the Engine tab: https://spellchess.win/?beta=0abf9a6d0bf1
To play against the engine, set "play engine move" to "for white" or "for black." If you just want to analyze a position, press Evaluate Now or check "auto evaluate" (the equivalent of turning on an eval bar).
As this is a preview, I might end up disabling the link temporarily or longer-term if there are problems with fair play or server overload.
Strength
Frostbite does not yet have enough depth to provide broad opening insights. In fact its positional play is sometimes strange. The regular version is stronger than NNUE and less likely to fall into opening traps, but NNUE may be more fun and human-like.
But overall, it would be a decently strong player: I think over 2000 if given 5 seconds to think per move. If I play it while distracted doing something else, it crushes me. Even when I'm paying attention, I often lose to it from common openings. A human+computer team with a 2100~ human to guide the engine would very likely be 2500+. Even a weaker version from last August was helpful to me for opening prep (never during games, of course).
I hope it's useful to you as a sparring partner and second opinion in analysis.
This is version 0.2. My plan is to set the version to 1.0 once it's superhuman, able to consistently beat the strongest players. I hope to make more progress and see others' engines in the coming months.