Great! After I had posted I recalled I'd seen mention of a fix for timeouts but didn't really know if it was release or merely identified and perhaps fixed in the unreleased code.
I'll be using the endpoint for a couple of matches:
1. To see how unbalanced they are (and then the admin team can decide whether to push to balance them or just give up)
2. If we push, it would be polite not to nag the people who have signed up already or who belong to both teams and therefore can't play for either side.
@skelos, thank you. The fix is expected to be rolled out today.